Not Another Lousy Chess Game. Highly tested game engine (thanks to TDD), and awesome GUI (thanks to OGRE).
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Quitting the game on AI turn should no longer crash the game.
e6abfafView on GitHubResolved conflicts. Check should now show up on the correct king.
10e2479View on GitHubAI search depths can now be changed during the game. Also disabled quiescence search for better depth comparison.
62cafcbView on GitHubremoved parameters from RemotePlayer::connect(), since they were no longer used.
4c37f04View on GitHubReduced quiescence search additional depth from 6 to 2.
c597a97View on GitHubFixed movement assistances not showing at the start. Added beta version of quiescence search. Made it possible for AI to have different search depth for black and white (can't be set yet).
0ab00f5View on GitHubPieces no longer show as selectable on AI's turn. CHECK indication shouldn't show up before the move anymore.
7b5165fView on GitHubnetwork address, port and player name is now read from a config file
6896de9View on GitHubFixed AI vs AI deadlock. Decreased the frame rate while no animations are playing. Did some minor optimizations to the AI.
15cdcd8View on GitHubUndo, restart and quit no longer cause the AI to crash but rather ask it to interrupt its move and wait until it's done.
7056b81View on GitHub