Design-agnostic node system for scripting game’s flow in Unreal Engine
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Fix FlowGraphSettings: change TSubclassOf --> TSoftClassPtr (#355)
d242fa9View on GitHubFix crash when OnMapOpened delegate fires after SLevelEditorFlow destruction (#362)
31fd6f6View on GitHubFixed Format Text node not supporting the Format Text input connection (#350)
31b4d49View on GitHubMerge branch '5.x' of https://github.com/MothCocoon/FlowGraph into 5.x
e37aadfView on GitHubUpdated CompareValues predicate to support the remainder of the pin types (#358)
a8f15aaView on GitHubAdded a Flow version of FGameplayTagRequirements (#356)
36eb997View on GitHubRefactor Save/Load logic to allow for custom Save data containers instead of UFlowSaveGame
1c13e70View on GitHub776
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