Simple OGL and gamedev math utils for kotlin
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Noise: Fbm, perlin, worley noises; scale noise2d decorator and noise2d builder
a9f0aa1View on GitHubNoise: Noise and random interfaces; gold noise realisation
1d2cf03View on GitHubRects: Rects operations; vectors optimization and mutable flag
324b7e2View on GitHubVectors: NIO Buffer, distance, length, normalize vector operations; toString
cacbcd9View on GitHubVectors: Vec3 and MutVec3 interfaces and struct realisations
7afdf7cView on GitHub