A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
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Merge branch 'master' of https://github.com/flonou/BulletSharpUnity3d
583eb87View on GitHubAdding margin edition capability to collision shapes
32dc715View on GitHub- Using new MicroTimer class for higher time precision
f7d49d6View on GitHub