Classic community-driven session-based Tower Defense game with RPG elements.
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Merge pull request #511 from RicoKirstein/desync-fixes
3dec936View on GitHubremoved the flooring for creep experience calculation. it should no longer be needed and creates an issue with small exp boni
e1480d0View on GitHubimproved desync debug logging further to pinpoint down single towers that are causing desyncs, fixed more unordered list access desyncs
d3064d9View on GitHubAdded Utils.get_current_tick() to provide tick-based time tracking for deterministic calculations.
ef0c6e5View on GitHub