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no get out of there this isn't 1.0 anymore go away you suck dammit
729323fView on GitHubWave splatter shots now wait 6 tics (4 for first stage of combo) before colliding with actors, fixing #18. In other news, you can no longer oneshot Cyberdemons with this.
095380dView on GitHubCompletely ACS-based drop system has been made. Notably, you no longer get shit you have no use for in single-player.
4c269beView on GitHuband then msgcount was doubled, and then nerds everywhere rejoiced as they knew they could cram even more references into moremessages I AM NOT A NERD SHUT UP :(
2a585cfView on GitHubmaybe lelweps and metrood shouldn't use the same script numbers and actor names
bcd780cView on GitHubwell maybe I should check if you can stack beams before showing that shit
b2f4f6cView on GitHubNow possible beam stacks light up when you mouse over an item with the ability to beam stack. Also, two more test stacks.
8738c2eView on GitHubNow you have to actually be able to beam stack for beam 2 selection to be available.
f16c59fView on GitHub