F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。F8 Framework is an elegant, lightweight, and intuitive game framework based on the Unity engine. Its components are centered around the F8 one-click startup, and the framework as a whole is designed to enable game development with minimal usage cost.
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2.9.277 1.优化Input模块和UI模块对InputSystem的适配,2.优化SpriteSequenceFrame延迟初始化
ef730ddView on GitHub2.9.273 1.新增HotUpdate模块热更新包的断点续传,2.新增Download模块当前下载总大小TotalDownloadedLength,3.优化HotUpdate模块下载完成后MD5校验,修改CheckHotUpdate和CheckPackageUpdate返回的数据类型,4.优化LogViewer首次打开的速度
ba68343View on GitHub2.7.271 1.优化模块检测重复调用,优化生成唯一的ID,2.优化Audio模块优化生成位置,3.迁移F8PoolGlobal,迁移SequenceManager,4.优化模块卸载逻辑,5.优化区分EditorInstance
fa96957View on GitHub2.6.271 1.优化模块检测重复调用,优化生成唯一的ID,2.优化Audio模块优化生成位置,3.迁移F8PoolGlobal,迁移SequenceManager,4.优化模块卸载逻辑
1d4757bView on GitHub