A procedural terrain generator for the Unity game engine.
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commits
Add level of detail setting to mesh
5b00da7
Generate forest
c2d270e
Create water mesh in separate thread
39036c8
Create height map data and mesh data in separate threads
64e1079
Add spaces in between inspector sections
220123b
Move all settings to TerrainMapGenerator class
e9b182b
Create serializable HydraulicErosionSettings
c2f22b1
Create serializable ForestGeneratorSettings
95ee61a
Update README and do not allow chunk width of 0
573fb4c
Update README
3549759
8893f5c
Replace Height Map Generator image in README
83236f9
Fix bug where seed changes each time Unity loads
f808ad0
Fix bug where settings are not correctly saved in inspector
841266a
Add average height map depth
c0509fe