A mod which makes the entire world feel like a primordial winter.
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Fix compatibility with terrablender-added biomes, requires some hacks to work on NeoForge (closes #108)
7c5e0afView on GitHubMake more hostile mobs powder snow immune and walkable
f71357eView on GitHubAdd missing block translation, add more blocks to the list of snowy underneath replacements.
f710d56View on GitHubAdd snowy azalea and flowering azalea leaves. Add snowy lily pads. Update bamboo textures, increase spawn probability for strays.
95aa4d9View on GitHubAdd snowy bamboo, and make replacement of blocks underneath snowy frozen plants more aggressive, as to prevent additional blocks showing through.
af6d4a8View on GitHubFix incorrect config value, smoothen fog interpolation, use wrap instead of redirect for surface system mixin.
9076294View on GitHubRemove registry sync mixin, as the fix has been implemented by both respective loaders.
d7bf13fView on GitHubUpdate to 1.21.1, and port config to use loader-specific implementation. Fabric keeps using epsilon, Forge uses native which is satisfiable now due to fixes in nightconfig, and a builtin config UI.
39e5914View on GitHubAdd snowy red/brown mushroom blocks and mushroom stem
ce70298View on GitHubRefactor config loading to occur earlier, don't leak server, refactor more biome/raining/coldEnoughToSnow() checks out in favor of dimension-specific config.
04edf5bView on GitHubFix /weather thunder being ran on opening existing worlds
c15e140View on GitHub