Blazingly fast and light-weight Actor engine written in Golang
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Poision and Stop will now use Context mechanics in favor of a WaitGroup. (#175)
4a508e1View on GitHubBugfix // Fix race condition in `Pop` & `PopN` operation of ring buffer (#177)
ea125b2View on GitHubBugfix - Stopped message processed mutliple times on shutdown (#169)
9721d9cView on GitHubremote unreachable event when message fails to be sent remotely (#172)
7ba1326View on GitHub