GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
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Merge pull request #147 from aaronfranke/file-formatting
d78c3d2View on GitHubFix texelSize on Metal by taking relevant part of #128
4bd0510View on GitHubMerge pull request #117 from code-disaster/print-texturesize-visitor
55d053cView on GitHub