Ever wanted to dynamically write local files from a Flash game/app at runtime (without server-side scripts, or annoying File Dialog prompts)? This handy AIR app can serve as a 3rd-arm for your Flash projects that needs to dynamically update JSON, TXT, or even ByteArray files. Also useful for launching NativeProcess (batch, commands, etc.)
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Revised with a defered (enter-frame) connection process for the Client connector.
46f21cdView on GitHubAdded a connection detection method (does a checkConnection handshake at the start).
de59aeeView on GitHubOne small correction to README.md (missing bracket)
4e4fef4View on GitHubMerge branch 'master' of https://github.com/bigp/AIRFileSave
0b4d43eView on GitHub