Open source bridge simulator. Build with the SeriousProton engine.
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[#2175] Add Strategic Map view to main screen (#2575)
6e8c129View on GitHubMove engine controls down on Single screen to make space for docking/overheat indicator (#2823)
3a2b294View on GitHubDon't segfault if the active ship has no impulse engine (#2831)
2034cf6View on GitHubExempt MissileSystem mines from being hidden on LongRange radar (#2826)
88293f8View on GitHubgravity system: don't segfault if the target doesn't have a transform (#2814)
ca81495View on GitHubChange Top-down 3D view button from toggle to regular button to match other buttons (#2820)
70818d5View on GitHubAdd room_container nil check to GuiShipInternalView::onDraw (#2815)
3acd67aView on GitHubAdd Lua helper functions for moving InternalCrew (#2724)
2d08a9eView on GitHubRefactor GuiRotationDial, AimLock rendering (#2781)
e3e2783View on GitHubUse beam's fire color for BeamEffect radar rendering (#2812)
8668dd4View on GitHub