Let's try to make a Wii U Toolchain / SDK for creating rpx/rpl.
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coreinit/memblockheap: Add padding bytes to `MEMBlockHeap` struct
3e864b1View on GitHubwutnewlib: implement new unified threading syscalls (replaces wutstdc++) (#434)
afa43f6View on GitHubAdd declarations for some Wiimote audio stuff, +documentation (#433)
26ed8f3View on GitHubcoreinit/filesystem: Label HFIO/PCFS mount source type (#431)
49fe30fView on GitHubwutsocket fixes: select() handles timeout wrong, and poll() lacks a safety check (#428)
1b412d2View on GitHub