WebXR made simple. Full-featured framework with interactions, locomotion, and spatial UI. Powered by Three.js.
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workspace:*^2.29.7^25.0.7^6.1.0^15.2.3^6.0.2^0.4.4^11.1.6^20.0.0^0.181.0^0.5.8^5.55.0^5.62.0^8.36.0^8.10.0^2.32.0^9.1.7^16.1.4^3.0.3^4.46.2^3.5.0^0.2.1^7.7.2^7.5.8^0.28.12^4.8.1^1.1.2^5.8.3^2.0.0-alpha.16feat(cli): make runtime-first MCP flow the default setup
14cc0c8View on GitHubfix(ui): enable localClippingEnabled to fix image overflow in scroll containers
d109d36View on GitHubfix(vite-plugin-dev): avoid pointer ID collision between injection bundle and app
4c6d025View on GitHubfeat(grab): add Grabbed component and use it for physics kinematic override
ddd4aa8View on GitHubfix(starter-assets): truncate CAS filenames to satisfy jsDelivr path limit
c43c98dView on GitHubchore(starter-assets): replace skills, remove gltf-optimizer, clean up settings
c55489fView on GitHubfeat(vite-plugin-dev): auto-install Chromium and simplify MCP config lifecycle
d1e264eView on GitHubfeat(vite-plugin-dev): replace AiOptions with mode-based configuration
ba45490View on GitHubfeat(vite-plugin-dev): add hzdb telemetry integration and MCP server registration
754ee51View on GitHubfix(examples): Fix depth occlusion doc site example page.
4055ee5View on GitHubcheck Mse cli version for the mini version -v14 stop glxf export if lower than the mini version
f2d46eaView on GitHub