A Flutter based game engine.
Stars
10.5k
Forks
1.0k
Watchers
10.5k
Open Issues
88
Overall repository health assessment
No package.json found
This might not be a Node.js project
1.0k
commits
767
commits
759
commits
247
commits
81
commits
62
commits
48
commits
42
commits
29
commits
21
commits
fix: Rename flame_gamepads library file to match package name (#3888)
2fea504View on GitHubfeat: Adding size to the sprite width and sprite animation widget (#3870)
987e0c5View on GitHubdocs: Add missing references to flame_gamepads package (#3887)
dc97583View on GitHubrefactor(flame_3d)!: Allow `LightComponents` to be nested (#3883)
fbd9b67View on GitHubrefactor(flame_3d): Optimize allocation time in shaders (#3881)
043d6e8View on GitHubfix(flame_3d): Ensure `children` parameter is passed to constructors in `MeshComponent` and `ModelComponent` (#3884)
adc7658View on GitHubfix(flame_3d)!: Change type on `Surface` to be non-nullable (#3882)
6793837View on GitHubrefactor(flame_3d)!: Simplify shader structure and remove no longer needed uniform classes (#3880)
1d799fdView on GitHubfeat(flame_3d): Allow shader uniform structures use array elements (#3878)
9854f13View on GitHubrefactor(flame_3d): Simplify uniform slot definitions and allocations (#3873)
9c61971View on GitHubci: Only trigger docs build on doc changes or new tags (#3877)
6290b56View on GitHubci: Automate v-tag and GitHub release for flame (#3876)
23c33b6View on GitHub