Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and supports hotfix solutions like HybridCLR and xLua.
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fix: fix resolving type in Obfuz.Runtime failed when no to-obfuscated dll references to Obfuz.Runtime
3615bbcView on GitHubfix: 修复SplitBasicBlockGroup计算带filter的异常handler时,先计算整个异常块再计算filter和handler块的顺序bug,正确方式为先计算filter和handler,再计算整体
c9ea564View on GitHubfix: 修复 EvalStackCalculator::ReduceBaseType计算boxed值类型和class类型的base type失败的bug
747ee88View on GitHubfix: 修复符号混淆规则文件中modifier条件对property和event没有生效的bug。由于property和event本身并不存在Access Attributes,实际上是由它们所包含的method的Access属性`或`计算而来。
403764eView on GitHubfix: 修复当原始dll中包含resource文件(如mscorlib)时,ObfuscateUtil.GeneratePolymorphicDll执行出现异常的bug
daff29eView on GitHubfix: 修复 EvalStackCalculator计算 eval data的reduce type时未import来自其他程序集的共享基类的bug
eeff4a7View on GitHub