Display in-game FPS/performance/hardware metrics in a Godot 4.x project
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Remove arrows in labels causing tofu to appear on Web builds (#38)
ff12461View on GitHubAdd check to fix error for single-threaded Web builds (#34)
8afee2bView on GitHubFix incorrect enum value for Hidden display style in README
0e5f152View on GitHubAdd support for indicating FSR2, Direct3D 12, ANGLE and OpenGL ES on Linux
9d36ea2View on GitHubFix connection of visibility_changed following node path change (#17)
2d5d670View on GitHubAttach script at root CanvasLayer so `DebugMenu.style` can be set (#16)
eeb2b60View on GitHubCheck for `null` environment in settings label update (#14)
c205a17View on GitHubDisable thread safety checks to prevent error spam on startup
e73e837View on GitHubFix debug menu appearing behind 2D elements, or offset when using Camera2D
2d1bf27View on GitHub