Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio.
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Address "use of string after lifetime ends"-issue in debugger
2537031View on GitHubProvide more transparent destructor sequences outside of native space
50883f4View on GitHubUpdated example applications ABI's to reflect those in the MWEngine library
ff7dc12View on GitHubUpdated BaseSynthEvent step sequencer based positioning methods
de90fcfView on GitHubImplement full duplex recording with user adjustable latency correction (#174)
988c683View on GitHubUse range based audio event removal when processing enqueued removals in the Sequencer
6c803fbView on GitHubImplemented Gain processor to adjust signal volume without colouring
05b76c0View on GitHubWhen output recording is active AND input recording is activate with muted monitoring, the input should be written in to the rendered file output (but remain inaudible)
6fe1355View on GitHubUse range based event vector iteration in sequencer to overcome out of range errors
188d32fView on GitHub