Multiplayer Spacewar over websockets built on Erlang with Cowboy.
Stars
8
Forks
1
Watchers
8
Open Issues
0
Overall repository health assessment
No package.json found
This might not be a Node.js project
35
commits
Fixed an application name mistake in the cowboy path bits.
afeee90View on GitHubTorps are now gen_server, fixed stop reasons in player so it doesn't look like a crash (need to pay attention to docs :P )
54bb91aView on GitHubFixed rebar.config for lager as first dep, ranch had compilation problems
940308cView on GitHubMinor comment improvement, mostly making excuses for my shoddy physics.
76a518cView on GitHubCleanup of old commented out code, added some comments to the player FSM.
25855efView on GitHubAfter much pain and agony, player is now a gen_fsm. Starting making a lot more sense when I stopped being an idiot. Still messy, needs some cleanup.
02250d9View on GitHubRemoved magic numbers for torp limit and lifespan, all configurable in app.config.
0f607adView on GitHubAesthetic changes (space is now black, torps are different, etc).
5474849View on GitHubRemoving magic numbers in score board, replacing with get_env.
32b7751View on GitHubReplacing magic numbers in space.erl with proper values, loading those values from app.config.
4a8e1f8View on GitHubFixed the phantom ship bug. Issue was that when dead, player didn't respond to "die" message by removing itself from space.
6a35946View on GitHub