Cuda based flame fractal renderer, using the magic of NVRTC for runtime compilation!
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Added image encoder for output.
82e84bd
Fixed possible operator order of predidence issue.
ae212cf
Still can't leave well enough alone.
0d4f2e3
Can't leave well enough alone.
cc032f2
Refactored LoadFlam35 to prefer immutability in many cases.
5468a3f
Flame parser works. Still need to parse animation.
49b86ff
More parser work
4e03a5a
More work on node links.
63465ae
Removed another free floating >
0f6af75
Removed free floating > in Sample1.xml
804af60
Fixed error in Sample1.xml
f094281
Cleanup on aisle noPool!
38981f0
Incremental commit
268bf64
Started actual flam35 parser!
d42764f
Tweaks to format
0a18de8