An open source screen space reflections implementation for Unity3D 5.
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Updated SSR.cs, removed explicit HDR property, automatically detect HDR on camera.
3862290View on GitHubUpdated TerrainTest scene and materials, switched to material/smoothness.
253e08fView on GitHubUpdated TestScene.unity, updated for jessyoblio's blur additions.
05168fcView on GitHubMerge branch 'jessyoblio-QualityBlur-addon' of https://github.com/jessyoblio/kode80SSR into Jessyoblio_test
c0b977fView on GitHubUpdated SSR.shader, use GBuffer smoothness value for SSR specular strength.
64a14d2View on GitHub