Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.
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added 2d textures fxs
06167fd
add BRDF w environment
f0590f9
changed vars names
8b108d1
added snapshots
27d3e6c
fixed shadow mapping readme
6363faf
added proper documentation
ee4dd2c
added in vec4 color functionality to shadows
e9baf08
updated TODO.md
60177d4
removed ofxShadersFx from cube map, displacement, brdf, Geom, and Tessellation
03af16e
removed ofxShaderFx from normal mapping
418944b
removed ofxShaderFX from phong example
04b8537
unify in-out variables names
c3a46f0
added ShadowMapping
1558039
added NativeGL example
25e044f
fixed Tessellation example
427cd24