Systematic game analysis skill for Claude Code - 5-stage framework for reverse-engineering game design and architecture
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V6.8: Pipeline integration — Stage 9 handoff to game-dev-spec, Agent V visual style collection, report-template 10.3-10.7 migration
133c6d1View on GitHubV6.7: Two-phase visual verification with coverage-driven gap filling
ec77c39View on GitHubV6.5 + V6.6: Add Gemini visual pipeline, then harden quality gates after D2R field test
9cb6effView on GitHubV6.0: Modular architecture — split monolithic skill into focused agent files
c475804View on GitHubV4.4: Expand number verification, unify prohibited terms, generic boundary examples
6a5249eView on GitHubV4.3.1: Add inline-enforcement, confidence label, and STOP rule patches
e3078aaView on GitHubV4.2: Streamline skill — Chinese labels, simplified financial rules, Mode 1/2 unification
fec068aView on GitHubV4.1: Major architecture restructure — Stage renumbering + Gate Check enforcement
2497462View on GitHubV3.5: Language handling standardization + bilingual heading format
c6f8824View on GitHubV3.4: Root cause fixes — field specs, visual data gate, audience filter, engine protocol
e537e60View on GitHubV3.3: Execution-layer precision — semantic consistency, classification precision, cross-document anchoring
bbf4dfeView on GitHubV3.2: Anti-hallucination detail-layer expansion + cross-file structure sync
04bb2fdView on GitHubV3.1: Post-audit patches — strengthen anti-hallucination and cross-stage consistency
f1ebb77View on GitHub