Walk through an infinite, procedurally generated city
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Fix interiors not rendering if occlusion culling is disabled
b137262View on GitHubDisable check for unreachable modules in the release build
7c4e291View on GitHubUpdate occlusion culling logic to make it simpler and prevent crashes
83442d6View on GitHubImplement control mode switcher and put camera control behaviours into a folder
8e24f78View on GitHubDon't initialize default column entropy as it has no effect
dc189bdView on GitHubFix distance culling being inaccurate if the behaviour is disabled and re-enabled
529520fView on GitHub