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add a new way to target several enemies (only used when melee attacking for the moment)
223c79fView on GitHubthe targeting interface is now more abstract and takes as a parameter a callback function which is executed when a target is selected
80599fdView on GitHubtargeting interface : add possibility to move the target even in non reachable tiles
725c21bView on GitHubadd distance weapons, add two new commands : l and r, add Animation class
b5e0eb0View on GitHubAI : add the possibility for a state to have several outcomes, add a weighting system, build a basic test behavior
4552155View on GitHubrename Utils.js to utils.js, rename FiniteStateMachine.js to StateMachine.js, add some minor AI changes
dfb7c2eView on GitHubI forgot to add the main file of the last commit u_u"
35095b5View on GitHub