Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
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fix: add early return for case where subEmitter module is disabled
1dfd756View on GitHubfix: fix: second and subsequent bursts not displayed when world simulation and non-looping
7fb6cdaView on GitHubfix: UIParticle in canvas with 0f-0.01f alpha value does not start to play until alpha value is greater than 0.01f, causes play calls to be delayed unintentionally if canvas alpha value is set to mentioned value range
4532e35View on GitHub