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My attempt at implementing Peter Shirley's "Ray Tracing - In One Weekend" book in Unity
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No package.json found
This might not be a Node.js project
Adding a whole bunch of STBN textures to the project and leaving it at that for now
5badf9eView on GitHubHDRP transition, adaptive sampling and a million other things probably? It's been a minute.
670d452View on GitHubVisually fit exposure compensation to fit pre-exposed ACES curve
62b5d88View on GitHub