A modding tool for Red Faction Guerilla Re-Mars-Tered
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Use multi draw indirect in renderer
e748f7f
Remove old hlsl shaders
19e2f31
Unified vertex format for renderer
a2a0363
Fix vulkan queue priority not being set correctly
5e9c46c
Switch renderer to bind one big texture array
3ec1286
Misc renderer changes
a839a4c
Track permanent textures with TextureManager
4252e72
Fix texture loading bug
b586afb
Shader include support
6384fd4
Global texture tracking and reference counting
997d2a4
Initial port of primitive rendering code
56f59f1
Store shader object constants in buffer
a583385
Import improvements
35ea868
Chunk import + loading in map view
9657aac
Port high lod terrain and rock import + render
f2a8298