Brute-force solver engine for the NES game Arkanoid.
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Reorganize job-queuing logic and remove flags to disable queuing.
4419f4dView on GitHubSplit job queue into per-thread queues with separate locking.
ec2de80View on GitHubReduce operations done under lock to significantly improve eval performance (about a 40% speedup).
201afa4View on GitHubUpgrade to VS2022 toolchain, and implement some minor performance improvements for the eval engine.
a4a98feView on GitHubFix issue with frame-limit-overriding logic executing even when supposedly disabled.
3cf7580View on GitHubAdd zipped unit test data and add error-checking for missing unit test dependencies.
b553ed9View on GitHub