A introductory guide to shaders with Cocos2D 3.1.
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Update README.md
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Updating Cocos reference.
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Adding a meta-ball particles example.
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Updating to use automatic texture size uniforms.
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Change the Cocos2D submodule to use http
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Whoops. Left the diffusion shader in a non-working state.
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Documentation.
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Documenting.
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Change to universal app.
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Labeled sliders.
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Merge branch 'master' of github.com:slembcke/Cocos2DShaderCookbook
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Adding the original PSD file for the distance field.
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