A clean, fast narrative scripting language for branching dialogue and interactive stories. Designed for writers & devs — simple syntax, instant parsing, seamless integration.
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fix(docker): Pin Rust nightly for WASM build compatibility
0e3c28cView on GitHubfix(wasm): remove -Zbuild-std flag (no longer supported with emscripten target)
99c69edView on GitHubchore: bump versions for v0.4.0 (Godot) and v0.3.0 (VS Code)
031d1e7View on GitHubdocs: update documentation for commands system
fa95416View on GitHubfeat: add commands system for triggering game-side effects
257b187View on GitHubfeat(godot): Add pre-populated save variable support
3c3c09eView on GitHubchore: update Cargo.lock files for version bump
6c56dd3View on GitHubchore: bump versions for v0.3.0 (Godot) and v0.2.0 (VS Code)
5364960View on GitHubdocs: update documentation for conditionals and expressions
69592efView on GitHubchore: update syntax highlighting and tests for expressions
9cb8e3aView on GitHubtest: add tests for choice set in if block with else clause
6cbc93dView on GitHubfeat: support expressions in variable assignments
ea8ee49View on GitHubfeat: add conditional syntax (if/elseif/else)
a1215ebView on GitHub