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We implemented 14 C# Design Patterns across 3 Unity Video Games to enhance performance. Patterns include Observer, Strategy, Command, Visitor, Singleton, Factory, Adapter, Object Pool, MVC, Null Object, Factory, Flyweight, Sandbox and Decorator
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Merge branch 'main' of https://github.com/tamerayoub/10Patterns4oop
707cc95View on GitHubMerge branch 'main' of https://github.com/tamerayoub/10Patterns4oop
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