Flocking simulation of starling murmuration using web graphics library (webGL) and openGL shader language in javascript.
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EDIT: changed repo name from Starling Simulation -> Flocking Simulation; Seems more apt
6468120View on GitHubLINKED: all files and functions linked to the main index.html file
971d8dfView on GitHubREADME: updated Three.BirdGeometry usage: will not going to update usage of all functions, a lot of work, seriously.
6ea6690View on GitHubREADME: Added boid's image and explanation of its implementation
e14458aView on GitHub