Experimental pathtracing 3D renderer written in Ink
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Update README to point to blog post
651704a
Correct some typos in README
eb3314b
Polish README
5dcd6ef
Improve scene description to be more interesting
d62a6a8
Minor tweaks / formatting / style fixes
8108c33
Add documentational comments to code
05b4a1d
Final round of optimizations, tweak scene constants
6d45321
Add better progress reporting with time estimate
30c3f16
Minor optimization for scattering on matte materials
e30f666
Optimizations to path tracing code
19f37b5
Add depth-of-field blur (12)
8cd12ea
Use shorthand for vec3 operations in lib/ functions
32b7ceb
Add ability to adjust camera angle freely (11.2)
c5a7978
Camera refactor, customizable FOV (11.1)
963447a
Total internal reflection and partial reflectance (10.3 - 10.4)
029059f