A 3D OBJ model visualization tool with real-time shader application, dynamic lighting, and interactive camera controls. This rasterization-based renderer serves as the first step in building a complete game engine, providing the essential framework for manipulating and exploring 3D assets.
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modified cmake project name and updated linux readme install instructions
ab60afbView on GitHubfinished lighting classes cleanup, added documentation in header files as well
787e91bView on GitHub