C++ Software Renderer/Rasterizer
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Add SDL_Delay to main loop and remove debug output from Texture class
552e9f5View on GitHubEnhance texture sampling with anisotropic filtering and improved coordinate wrapping
c29894eView on GitHubRefactor mip-mapping sample function to scale derivatives by texture dimensions for improved detail calculation
f09ab6cView on GitHubAdd perspective-correct derivative computation for texture coordinates
376ea76View on GitHubFix warning in FIND_PACKAGE_HANDLE_STANDARD_ARGS call
a539446View on GitHubFix a bug when interpolating vertex output variables during vertex clipping
1911933View on GitHubFix: When drawing a line also interpolate pvars (currently linearly)
beb612eView on GitHub