Run Unity 3D unit test code headless inside of Docker
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2018.2.7f1-webgl
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2018.2.7f1 dedicated android image
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2018.3.0f2
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Add ffmpeg
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Instructions on running tests/build
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Embed shell scripts from
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Remove unitysetup.Dockerfile
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Remove doc
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Remove clean-registry
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Update copyright
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Remove gitlab references
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Pull in usage information from example README.md
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Only write license file if UNITY_LICENSE_CONTENT exists
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Ensure environment variables passed through properly
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Create write_license_file.sh entrypoint
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