Tic-tac-toe (aka noughts and crosses) in Haskell.
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Play faster at the cost of full tree traversal; memoize internally
af92127View on GitHubUse a 2-dimensional array instead of a map for the board.
6116634View on GitHubAllow command-line specification of number of human players.
bb56e55View on GitHubPull leaf score calculations into their own function.
3343a2cView on GitHubIncorporate some refactoring advice, fix indentation error
0656330View on GitHubComparisons refactored; play selection currently broken
796ca58View on GitHub