Found 12 repositories(showing 12)
Igor-Shaula
Game engine for adjustable / extensible / customizable Tic-Tac-Toe in both 2D & 3D, with MULTIPLAYER, made with Kotlin
Ksajjadi
👾 SFML Practice with AI — Two classic games built from scratch: Pacman with Q-learning ghosts (Blinky, Pinky, Inky, Clyde) and TicTacToe with minimax AI. Pure C++ using SFML for graphics/input. Features trained Q-tables, grid-based movement, and adjustable difficulty. Perfect for learning game dev + AI fundamentals.
Kryptomm
A small TicTacToe Game with adjustable computer opponent.
martijnkunstman
Adjustable TicTacToe - use sliders to adjust the game
Desktop TicTacToe game, with artificial intelligence implemented using the alpha-beta-pruning algorithm. The game can be played on a board with adjustable size from 3x3 up to 9x9 and with local multiplayer from 2 to 4 players. The artificial inteligence can be ajusted between easy, medium and hard. Developed in Unity.
cowoodard
This is a simple terminal tictactoe game.
Daniel-Himself
TicTacToe Game With an Adjustable Canvas Size
Lucastwl
Play tictactoe against an adjustable q-learning agent
AaronMacD
TicTacToe Program with adjustable board size and win condition.
Jakooboo
Simple TicTacToe game in c++ with MinMax algorithm and adjustable size of board
charleschen0611
Java Program of TicTacToe game with multiple players up to 26, vary-sized board and adjustable winning sequence
Phynnnix
[V.1.0] {EN} A simple multiplayer variant of the TicTacToe game. It has adjustable gridsize and needed linelength for wins. It's written in Java. The GUI is made with Swing. {DE} Ein einfaches Multiplayer TicTacToe Spiel mit einstellbarer Spielfeldgröße und Sieglinienlänge. Geschrieben in Java. Für das UI wurde Swing verwendet.
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