Found 2,367 repositories(showing 30)
sturdyspoon
A Unity library for common movement AI
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
mmmmmm44
An Implementation of VTuber (Both 3D and Live2D) using Python and Unity. Providing face movement tracking, eye blinking detection, iris detection and tracking and mouth movement tracking using CPU only.
oculus-samples
North Star is a VR showcase for Unity, demonstrating cutting-edge graphics and immersive gameplay on Meta Quest devices. Join a crew of pirates on a quest for mythic treasure, and uncover the secrets of creating exceptional visuals on Quest devices. This project showcases hand tracking, Interaction SDK, Movement SDK, and Application Spacewarp.
Olezen
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
oculus-samples
Body, Eye and Face Tracking code sample.
WiggleWizard
A port of the Quake III strafe jumping mechanics to Unity3D
Brackeys
Project files for our tutorial on 2D Movement in Unity.
GenaSG
This repository contains Unity3d unet based server-authoritative movement script with client-side prediction and reconciliation
BIGBOSS-dedsec
Use OpenCV image capture with the powerful Mediapipe library to achieve human movement detection and recognition; The recognition results are synchronized to Unity in real time to realize the recognition of the character model's moving body structure in Unity
MaciejSzybiak
An attempt to bring Quake II movement physics to Unity engine.
Goodgulf281
Formation movement for Unity3D using standard Navmesh or A*Pathfinding
krthush
Unity project focused on building solid foundation for 2d movement.
An example of authoritative server movement using Forge Networking Remastered for Unity.
MemoryLeakHub
Movement guide for Unity
Goodgulf281
Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding
BIGBOSS-dedsec
Python uses OpenCV image capture, Mediapipe to realize gesture and human movement detection and recognition; The recognition results are synchronized to Unity in real time to realize the recognition of the moving body structure of hand and character models in Unity
MotorControlLearning
A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with VR technology, for assessment of saccadic eye movement.
luisqtr
The Excite-O-Meter is a user-friendly Unity plugin for XR creators to integrate physiological user information in the development and evaluation of XR content. Specifically, it allows to record, analyze, and visualize validated metrics of heart activity from the chest strap sensor Polar H10 and movement trajectories from VR headsets.
EezehDev
Research project on coordinated movement of AI made with Unity.
TheAsuro
Bunnyhopping movement in Unity
sergane13
Camera movement in Unity script, specific built for mobile devices
B0N3head
A 3D Unity fps movement controller using rigidbody physics. Made to be simple to setup and easy to edit.
polarith
Unity plugin for autonomous movement
MinaPecheux
The code for a short tutorial on finite state machines and how to use them for basic 2D physics-based player movement in Unity/C# (in text or video format).
needle-mirror
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Kinematica is a next-generation character animation system.This technology provides a solution for character animation that does not rely on animation graphs while achieving a higher level of quality and at the same time offers the same level of control, versatility and flexibility.Kinematica allows the use raw animation clips or motion capture data directly without the necessity to organize them in an animation graph. Describe the intended movement of your character and Kinematica produces the corresponding poses automatically.At the heart of Kinematica lies a considerably improved version of Motion Matching that achieves a near constant time lookup for arbitrary complex motion databases and does not rely on parameter tweaking or magic numbers.
yiyuezhuo
An example for pixel shader based Area movement (Paradox grand strategy, RISK, Axis & Allies) mechanic implementation in Unity.
p-svacha
Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and movement systems.
Egecekic
General player controls for Unity 3d
huabrandon0
Counter-Strike-inspired multiplayer FPS game made in Unity. It makes use of Unity's basic networking API and services to connect players. This was made using various online sources, including Brackeys's/quill18's tutorials on Youtube and Source Engine movement code.