Found 570 repositories(showing 30)
mxgmn
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
marian42
Walk through an infinite, procedurally generated city
kchapelier
Javascript port of https://github.com/mxgmn/WaveFunctionCollapse
LingDong-
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
ikarth
An implementation of mxgmn/WaveFunctionCollapse in Python
avihuxp
Implementation of the overlapping model of the Wave Function Collapse algorithm
shawnridgeway
Go port of the Wave Function Collapse algorithm
SunnyValleyStudio
Tutorial files for implementing Wave Function Collapse using tilemaps in unity.
lamelizard
WaveFunctionCollapse on graphs
benkl
2D Wave Function Collapse as Blender Plugin
chloesun
Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model
allison-casey
No description available
ic-pcg
C implementation of Maxim Gumin's wave function algorithm done as a part of our C project at Imperial
GarnetKane99
Easy Wave Function Collapse from my YouTube series.
AustinHellerRepo
Converts nodes and their restrictions into a collapsed node state based on the selected algorithm.
roberthoenig
The WaveFunctionCollapse algorithm in Julia.
heathensoft
Java implementation of the Wave function collapse algorithm.
heyx3
A C++ DLL project for the WaveFunctionCollapse algorithm, plus various interfaces for using it.
Pierre-Terdiman
Experiments with wave function collapse.
bbaltaxe
Uses an implementation of mxgmn/WaveFunctionCollapse in Python to create piano rolls and then plays them!
radium-io
procedurally generated roguelike game written with rust and amethyst
Yuu6883
C++ implementation of Wave Function Collapse
GameRocket
GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.
MarkusMannil
No description available
allison-casey
Bitmap and tilemap generation from a single example with the help of ideas from quantum mechanics. Java port of mxgmn's wavefunctioncollapse library.
theBGPguy
A port of the Wave Function Collapse algorithm to Godot, written in GDScript.
FedericoCeratto
Wave function collapse library for Nim
The project of Data Structures and Algorithms Course, based on the WFC algorithms
guillemsrr
Procedural generation in Unity, using the wave function collapse algorithm
zetter
Using the wavefunction collapse algorithm to generate random maps with BSicons from Wikipedia