Found 24 repositories(showing 24)
codespaces-io
Devops Workspaces in a Box
EnesYPP38
local a=loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))()local b=a:Window("Scripts")local c=a:Window("Scripts")local d=a:Window("LocalPlayer")local e=a:Window("Give Tool To Players")local f=a:Window("Spawn Cars")local g=a:Window("Server-Sided Fun Tags")local h=a:Window("Server-Sided Fun Tags 2")g:Button("Admin Tag 1",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","782790468","Has Been Given",true)end)g:Button("Admin Tag 2",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","105095367","Has Been Given",true)end)g:Button("Normal VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1292335373","Has Been Given",true)end)g:Button("Mega VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1255544221","Has Been Given",true)end)g:Button("Ultra VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1292342698","Has Been Given",true)end)g:Button("VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","32578003","Has Been Given",true)end)g:Button("Moderator Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","415986666","Has Been Given",true)end)g:Button("Owner Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2980546857","Has Been Given",true)end)g:Button("Creator Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2497143214","Has Been Given",true)end)g:Button("Brookhaven Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","6336646536","Has Been Given",true)end)g:Button("Pikachu Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1473416194","Has Been Given",true)end)g:Button("Hacker Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","3284478282","Has Been Given",true)end)g:Button("Scary Pikachu Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","127039538","Has Been Given",true)end)g:Button("HD Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2821573888","Has Been Given",true)end)g:Button("Old Roblox Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","148012526","Has Been Given",true)end)g:Button("Roblox Admin Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1151106808","Has Been Given",true)end)g:Button("Diamond Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","4424298","Has Been Given",true)end)g:Button("Hacking Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","626372353","Has Been Given",true)end)g:Button("Nascar Car Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","463277467","Has Been Given",true)end)g:Button("Girl Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","555878469","Has Been Given",true)end)g:Button("Wall Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1844422643","Has Been Given",true)end)g:Button("Meme Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","261677904","Has Been Given",true)end)g:Button("Coffee Meme Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","261676710","Has Been Given",true)end)h:Label("Scary",Color3.fromRGB(127,143,166))h:Button("Scary Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1243374078","Has Been Given",true)end)h:Button("2 Eye Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","5839301773","Has Been Given",true)end)h:Button("Scary Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2120834873","Has Been Given",true)end)h:Button("Smiley Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","333476199","Has Been Given",true)end)h:Button("Scary Dog Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","5817435822","Has Been Given",true)end)h:Button("Scary Cat Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","23355113","Has Been Given",true)end)g:Box("Custom Image",function(i,j)if j then ggeee=i;game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu",ggeee,"Has Been Given",true)end end)b:Label("Lag Commands",Color3.fromRGB(127,143,166))b:Button("Lag Server",function(k)getgenv().trinxxsxxkets=k;while wait()do if getgenv().trinxxsxxkets then game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","SmartCar")game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","Van")game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","Bus")end end end)b:Button("Crash Server",function()for l,m in pairs(game.Workspace:GetDescendants())do game:GetService("ReplicatedStorage").GunSounds:FireServer(m,"912999313",1)end end)d:Label("Server-Sided Fun Hats",Color3.fromRGB(127,143,166))d:Button("Crown Head",function(k)local n="wear"local o=4272833564;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Amogus Head",function(k)local n="wear"local o=6532372710;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Sus Head",function(k)local n="wear"local o=6564572490;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Smile1 Head",function(k)local n="wear"local o=6711806832;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Smile2 Head",function(k)local n="wear"local o=6809319263;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("1 Eye Head",function(k)local n="wear"local o=6773734422;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Box("Custom Hat",function(q,r)if r then game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("wear",tonumber(q))end end)d:Button("Reset Outfit",function()local s={[1]="Whatever1"}game:GetService("ReplicatedStorage").RemoteEvents.AvatarOriginalCharacterClient92731:FireServer(unpack(s))end)b:Label("Fun Commands",Color3.fromRGB(127,143,166))e:Label("Give To All Players",Color3.fromRGB(127,143,166))e:Button("Give Money Bag [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4535110571","Money")end end)e:Button("Give Big Money Bag [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4587924680","DuffleBagMoney")end end)e:Button("Give Coca Cola [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4548052009","Coke")end end)e:Button("Give Stroller [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4529218345","Stroller")end end)e:Button("Give Hairbrush [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=5480682123","Hairbrush")end end)e:Button("Give Sign [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=6001822792","Sign")end end)e:Button("Give Rose [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=5211788490","Roses")end end)e:Button("Give Soccer ball [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4598172149","SoccerBall")end end)e:Button("Give Gun [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4529288610","Assault")end end)e:Button("Give C4 [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4587924290","Bomb")end end)b:Button("0 Gravity Unanchored Things",function()spawn(function()while true do game.Players.LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)*math.huge;game.Players.LocalPlayer.SimulationRadius=math.pow(math.huge,math.huge)*math.huge;game:GetService("RunService").Stepped:wait()end end)local function u(v)if v:FindFirstChild("BodyForce")then return end;local w=Instance.new("BodyForce")w.Force=v:GetMass()*Vector3.new(0,workspace.Gravity,0)w.Parent=v end;for l,m in ipairs(workspace:GetDescendants())do if m:IsA("Part")and m.Anchored==false then if not m:IsDescendantOf(game.Players.LocalPlayer.Character)then u(m)end end end;workspace.DescendantAdded:Connect(function(v)if v:IsA("Part")and v.Anchored==false then if not v:IsDescendantOf(game.Players.LocalPlayer.Character)then u(v)end end end)end)b:Button("Bring Unanchored Bricks [E]",function()local x=game:GetService("UserInputService")local y=game:GetService("Players").LocalPlayer:GetMouse()local z=Instance.new("Folder",game:GetService("Workspace"))local A=Instance.new("Part",z)local B=Instance.new("Attachment",A)A.Anchored=true;A.CanCollide=false;A.Transparency=1;local C=y.Hit+Vector3.new(0,5,0)local D=coroutine.create(function()settings().Physics.AllowSleep=false;while game:GetService("RunService").RenderStepped:Wait()do for E,F in next,game:GetService("Players"):GetPlayers()do if F~=game:GetService("Players").LocalPlayer then F.MaximumSimulationRadius=0;sethiddenproperty(F,"SimulationRadius",0)end end;game:GetService("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)setsimulationradius(math.huge)end end)coroutine.resume(D)local function G(m)if m:IsA("Part")and m.Anchored==false and m.Parent:FindFirstChild("Humanoid")==nil and m.Parent:FindFirstChild("Head")==nil and m.Name~="Handle"then y.TargetFilter=m;for E,H in next,m:GetChildren()do if H:IsA("BodyAngularVelocity")or H:IsA("BodyForce")or H:IsA("BodyGyro")or H:IsA("BodyPosition")or H:IsA("BodyThrust")or H:IsA("BodyVelocity")or H:IsA("RocketPropulsion")then H:Destroy()end end;if m:FindFirstChild("Attachment")then m:FindFirstChild("Attachment"):Destroy()end;if m:FindFirstChild("AlignPosition")then m:FindFirstChild("AlignPosition"):Destroy()end;if m:FindFirstChild("Torque")then m:FindFirstChild("Torque"):Destroy()end;m.CanCollide=false;local I=Instance.new("Torque",m)I.Torque=Vector3.new(100000,100000,100000)local J=Instance.new("AlignPosition",m)local K=Instance.new("Attachment",m)I.Attachment0=K;J.MaxForce=9999999999999999;J.MaxVelocity=math.huge;J.Responsiveness=200;J.Attachment0=K;J.Attachment1=B end end;for E,m in next,game:GetService("Workspace"):GetDescendants()do G(m)end;game:GetService("Workspace").DescendantAdded:Connect(function(m)G(m)end)x.InputBegan:Connect(function(L,M)if L.KeyCode==Enum.KeyCode.E and not M then C=y.Hit+Vector3.new(0,5,0)end end)spawn(function()while game:GetService("RunService").RenderStepped:Wait()do B.WorldCFrame=C end end)end)e:Button("Give Shovel [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4617189079","Shovel")end end)c:Label("Admin Commands",Color3.fromRGB(127,143,166))c:Button("Jump All",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end end)c:Toggle("Loop Jump All",false,function(N)getgenv().ccc15cccccds=N;while wait()do if getgenv().ccc15cccccds then local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end end end end)c:Box(" Jump Player",function(O,P)if P then plrrr=game:GetService("Players")[O]local s={[1]="DropButtonStopAll",[2]=plrrr}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end)c:Box("Mega Jump Plr",function(Q,P)if P then plrrr=game:GetService("Players")[Q]for l=1,7 do for l=1,200 do local s={[1]="DropButtonStopAll",[2]=plrrr}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end end end)d:Slider("Walkspeed",16,120,5,function(R)game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed=R end)d:Slider("JumpPower",50,300,20,function(S)game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower=S end)d:Button("Rejoin Server",function()game:GetService("TeleportService"):Teleport(game.PlaceId)end)d:Toggle("Noclip",false,function(T)getgenv().trfffffinketcs=T;game:GetService("RunService").RenderStepped:Connect(function()if getgenv().trfffffinketcs then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)end end)end)d:Button("Reset Character",function()game.Players.LocalPlayer.Character.Humanoid:Remove()Instance.new('Humanoid',game.Players.LocalPlayer.Character)game:GetService("Workspace")[game.Players.LocalPlayer.Name]:FindFirstChildOfClass('Humanoid').HipHeight=2 end)b:Label("Tool Commands",Color3.fromRGB(127,143,166))b:Box("Tool Kill Player",function(U,V)if V then local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=game.Workspace[U].Head.CFrame+Vector3.new(0,5,-5)end;wait(2)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(0.40)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-13619,488,-2853)wait(0.40)local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;wait(0.50)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end end)b:Box("Tool Bring Player",function(X,P)if P then local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=game.Workspace[X].Head.CFrame+Vector3.new(0,5,-5)wait(2)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(0.90)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;local W="Stretcher"wait(.10)for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character;wait(1)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end end end end)c:Button("Instantly Kill All v1",function()game.Players.LocalPlayer.Character.Head:Remove()for l=1,2 do local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end end)c:Button("Instantly Kill All v2",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(21,3,-40)game.Players.LocalPlayer.Character.Head:Remove()for l=1,2 do local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end;game.Players.LocalPlayer.Character:Remove()end)c:Button("FE Random Teleport All",function()wait(1)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Shoulders!",m)end end;local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantShoulders",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113 end end;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end;local Y=game:GetService("Players").LocalPlayer;repeat wait(.1)until Y.Character;local Z=Y.Character;Z.Archivable=true;local _=false;local a0=true;local a1=Z:Clone()a1.Parent=game:GetService'Lighting'local a2=workspace.FallenPartsDestroyHeight;a1.Name=""local a3;Y.CharacterAdded:Connect(function()if Y.Character==a1 then return end;repeat wait(.1)until Y.Character:FindFirstChildWhichIsA'Humanoid'if a0==false then _=false;a0=true;Z=Y.Character;Z.Archivable=true;a1=Z:Clone()a1.Name=""a1:FindFirstChildOfClass'Humanoid'.Died:Connect(function()Respawn()end)for l,m in pairs(a1:GetDescendants())do if m:IsA("BasePart")then if m.Name=="HumanoidRootPart"then m.Transparency=1 else m.Transparency=.5 end end end end end)local a4=game:GetService("RunService").Stepped:Connect(function()pcall(function()local a5;if tostring(a2):find'-'then a5=true else a5=false end;local a6=Y.Character.HumanoidRootPart.Position;local a7=tostring(a6)local a8=a7:split(', ')local a9=tonumber(a8[1])local aa=tonumber(a8[2])local ab=tonumber(a8[3])if a5==true then if aa<=a2 then Respawn()end elseif a5==false then if aa>=a2 then Respawn()end end end)end)for l,m in pairs(a1:GetDescendants())do if m:IsA("BasePart")then if m.Name=="HumanoidRootPart"then m.Transparency=1 else m.Transparency=.5 end end end;function Respawn()a0=false;if _==true then pcall(function()Y.Character=Z;wait()Z.Parent=workspace;Z:FindFirstChildWhichIsA'Humanoid':Destroy()_=false;a1.Parent=nil end)elseif _==false then pcall(function()Y.Character=Z;wait()Z.Parent=workspace;Z:FindFirstChildWhichIsA'Humanoid':Destroy()_=false end)end end;a1:FindFirstChildOfClass'Humanoid'.Died:Connect(function()Respawn()end)function FixCam()workspace.CurrentCamera.CameraSubject=Y.Character:FindFirstChildWhichIsA'Humanoid'workspace.CurrentCamera.CFrame=a3 end;function freezecam(ac)if ac==true then workspace.CurrentCamera.CameraType=Enum.CameraType.Scriptable else workspace.CurrentCamera.CameraType=Enum.CameraType.Custom end end;function TurnInvisible()if _==true then return end;_=true;a3=workspace.CurrentCamera.CFrame;local ad=Y.Character.HumanoidRootPart.CFrame;Z:MoveTo(Vector3.new(0,math.pi*1000000,0))freezecam(true)wait(.2)freezecam(false)a1=a1;Z.Parent=game:GetService'Lighting'a1.Parent=workspace;a1.HumanoidRootPart.CFrame=ad;Y.Character=a1;FixCam()Y.Character.Animate.Disabled=true;Y.Character.Animate.Disabled=false end;function FixScript()end;function TurnVisible()if _==false then return end;a3=workspace.CurrentCamera.CFrame;Z=Z;local ad=Y.Character.HumanoidRootPart.CFrame;Z.HumanoidRootPart.CFrame=ad;a1.Parent=game:GetService'Lighting'Y.Character=Z;Z.Parent=workspace;_=false;FixCam()Y.Character.Animate.Disabled=true;Y.Character.Animate.Disabled=false end;game.Players.LocalPlayer.Character.Humanoid:Remove()Instance.new('Humanoid',game.Players.LocalPlayer.Character)wait(1)for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end;TurnInvisible()wait(1)TurnVisible()end)c:Box("Kill Any Player",function(ae,af)if af then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[ae]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))game.Players.LocalPlayer.Character.Head:Destroy()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Box("Freeze Player",function(ag,ah)if ah then for l=1,50 do local s={[1]="Client2Client",[2]="Request: PiggyBack!!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantPiggyBackRide",[2]=game:GetService("Players")[ag]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored=true end end)c:Box("Skydive Player",function(ai,aj)if aj then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,20 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[ai]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))wait(.30)loadstring(game:HttpGet("https://gist.githubusercontent.com/TurkOyuncu99/edad7106467c283a3a554b0afd179776/raw/7a6168e45bc9223b52d3e833c05947d484c850ef/gistfile1.txt",true))()game.Players.LocalPlayer.Character.Humanoid:Remove()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Box("Carry Player",function(ak,P)if P then for l=1,50 do local s={[1]="Client2Client",[2]="Request: Piggyback!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantPiggyBackRide",[2]=game:GetService("Players")[ak]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end)c:Box("Bring Player",function(al,am)if am then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[al]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))wait(.40)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;wait(.50)game.Players.LocalPlayer.Character.Humanoid:Remove()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Toggle("Loop Teleport+Annoy All",false,function(an)game:GetService("StarterGui"):SetCore("SendNotification",{Title="Teleport+Annoy All Script",Text="To Stop this, Reset Character on LocalPlayer Section",Duration=15})getgenv().trinechbvvkets=an;while wait(0.20)do if getgenv().trinechbvvkets then local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)end end;local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end)c:Toggle("Rainbow House",false,function(ao)getgenv().trineeeechbvvkets=ao;while wait(0.20)do if getgenv().trineeeechbvvkets then game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.547505))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.677182,0))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0.604867,1,0.0489711))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.790357))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,0.972528,1))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.547505))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0,0.772158))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.253019,0))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.924444,0.75973))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.311742,0.302132))end end end)c:Label("FE Funny Scripts",Color3.fromRGB(127,143,166))c:Toggle("FE Rainbow Character",false,function(ap)getgenv().trinecnooooovhbvvkets=ap;while wait(1)do if getgenv().trinecnooooovhbvvkets then game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Light reddish violet")wait(.20)wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Carnation Pink")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Lime green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Pink")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really Red")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Cocoa")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Rust")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","GGA brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Fawn Brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Yellow")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Lime Green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Bright blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","New Yeller")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Deep orange")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Eath green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Navy blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Pastel light blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Magenta")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Mulberry")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Dark nougat")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really Black")end end end)c:Button("FE Big Character",function()local s={[1]="Whatever1"}game:GetService("ReplicatedStorage").RemoteEvents.AvatarOriginalCharacterClient92731:FireServer(unpack(s))wait(1)if game.Players.LocalPlayer.Character.Humanoid.BodyTypeScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyProportionScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyWidthScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyDepthScale.Value<1 then game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Big Character",Text="You should do Requirements to This Script Work",Duration=4})wait(2)game:GetService("StarterGui"):SetCore("SendNotification",{Title="Video Link",Text=" Watch this Short video to Learn how to Use This Script Link Copied!",Duration=15})wait(1)setclipboard("https://www.youtube.com/watch?v=jpBxiBDRFW0")else local aq=game:GetService("Players").LocalPlayer;local Z=aq.Character;local ar=Z:FindFirstChildOfClass("Humanoid")function rm()for l,m in pairs(Z:GetDescendants())do if m:IsA("BasePart")then if m.Name=="Handle"or m.Name=="Head"then if Z.Head:FindFirstChild("OriginalSize")then Z.Head.OriginalSize:Destroy()end else for l,as in pairs(m:GetDescendants())do if as:IsA("Attachment")then if as:FindFirstChild("OriginalPosition")then as.OriginalPosition:Destroy()end end end;m:FindFirstChild("OriginalSize"):Destroy()if m:FindFirstChild("AvatarPartScaleType")then m:FindFirstChild("AvatarPartScaleType"):Destroy()end end end end end;rm()wait(0.5)ar:FindFirstChild("BodyProportionScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyHeightScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyWidthScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyDepthScale"):Destroy()wait(1)rm()wait()wait(0.5)ar:FindFirstChild("HeadScale"):Destroy()wait(1)end end)c:Button("FE Big Head",function()for l,m in pairs(game.Players.LocalPlayer.Character.Humanoid:GetChildren())do if string.find(m.Name,"Scale")and m.Name~="HeadScale"then repeat wait()until game.Players.LocalPlayer.Character.Head:FindFirstChild("OriginalSize")game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()m:Destroy()game.Players.LocalPlayer.Character.Head:WaitForChild("OriginalSize")game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()end end;game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Big Head Script",Text="You should Equip Junkbot Head to This Script Work, Junkbot Bundle Link Copied!",Duration=7})setclipboard("https://www.roblox.com/bundles/589/Junkbot")end)c:Button("FE Gravity Tool",function()loadstring(game:HttpGet("https://gist.githubusercontent.com/TurkOyuncu99/b7812fffdab17af75e51082d423d1bdc/raw/40a15d466f583a52a8dc9a72456dad90eb08eb94/hye",true))()game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Gravity Tool",Text="Only Works on Unanchored Things",Duration=4})end)b:Toggle("Spawn Brick",false,function(at)getgenv().trinkv245ets=at;while wait()do if getgenv().trinkv245ets then for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do m:Destroy()end;while wait()do local s={[1]="PickingTools",[2]="Taser"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))break end end end end)b:Toggle("Enable Brick Spam",false,function(au)getgenv().xxxvvvvcyb=au;while wait()do if getgenv().xxxvvvvcyb then for E,m in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do m.Parent=game.Players.LocalPlayer.Character;for l,m in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants())do if m:IsA("Tool")or m:IsA("HopperBin")then if m.Handle:FindFirstChild("Mesh")then m.Handle.Mesh:Destroy()end;m.Parent=game:GetService("Workspace")end end end end end end)e:Label("Give To Yourself",Color3.fromRGB(127,143,166))local av=e:Dropdown("Give Yourself Item",{"Iphone","Camcorder","BabyBoy","BabyGirl","Wagon","Sign","Syringe","Ear","Trophy","Taser","SWATShield","Cuffs","Glock","Shotgun","Assault","Sniper","Bomb","DuffleBagMoney","Money","CreditCardBoy","CreditCardGirl","Umbrella","Roses","Present","SoccerBall","Apple","Chips","Bloxaide","Milk"},function(aw)local s={[1]="PickingTools",[2]=aw}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end)b:Label("Server-Side Play Music",Color3.fromRGB(127,143,166))b:Box("House Play Music",function(ax,ay)if ay then game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseMusicText",ax)end end)b:Box("FE Play Song",function(az,aA)if aA then game:GetService("ReplicatedStorage").GunSounds:FireServer(game.Players,az,1)local aB=game.Workspace;local aC=az;local aD=1;local aE='Sounding'local aF=false;local aG=Instance.new("Sound",aB)aG.SoundId='rbxassetid://'..aC;aG.Volume=1;aG.Name=aE;aG.Looped=aF;aG.Playing=true end end)b:Button("FE Scare All Players",function()game:GetService("ReplicatedStorage").GunSounds:FireServer(game.Players,7083236436,1)local aB=game.Workspace;local aC=7083236436;local aD=1;local aE='Sounding'local aF=false;local aG=Instance.new("Sound",aB)aG.SoundId='rbxassetid://'..aC;aG.Volume=1;aG.Name=aE;aG.Looped=aF;aG.Playing=true end)f:Label("Car Upgrade Gamepass",Color3.fromRGB(127,143,166))f:Toggle("Rainbow Car",false,function(aH)getgenv().seninnnf=aH;while wait()do if getgenv().seninnnf then game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,20.100007,0.018725))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0,1,0.26709))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,0.70086,0.411722))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0.753103,0.142167,1))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0.938496,1,0.0076676))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,0.289824,0.841549))end end end)f:Label("Instant Spawn Cars",Color3.fromRGB(127,143,166))f:Button("Scooter",function()local s={[1]="PickingCar",[2]="ScooterVehicle"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("NPHarleyDavison",function()local s={[1]="PickingCar",[2]="NPHarleyDavison"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Cadillac",function()local s={[1]="PickingCar",[2]="Cadillac"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopChallenger",function()local s={[1]="PickingCar",[2]="CopChallenger"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Challenger",function()local s={[1]="PickingCar",[2]="Challenger"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Bus",function()local s={[1]="PickingCar",[2]="Bus"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Jeep",function()local s={[1]="PickingCar",[2]="Jeep"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("FireTruck",function()local s={[1]="PickingCar",[2]="FireTruck"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopUnderCoverSUV",function()local s={[1]="PickingCar",[2]="CopUnderCoverSUV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("GolfCart",function()local s={[1]="PickingCar",[2]="GolfCart"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Van",function()local s={[1]="PickingCar",[2]="Van"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopSUV",function()local s={[1]="PickingCar",[2]="CopSUV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("FordGT",function()local s={[1]="PickingCar",[2]="FordGT"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("RV",function()local s={[1]="PickingCar",[2]="RV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Label("Car Settings",Color3.fromRGB(127,143,166))f:Box("Car Speed",function(aI,aJ)if aJ then local aK=getrawmetatable(game)make_writeable(aK)local aL=aK.__index;aK.__index=function(aM,aN)if tostring(aM)=="TopSpeed"then if tostring(aN)=="Value"then return aI end end;return aL(aM,aN)end end end)a:Keybind("Tab")game:GetService("StarterGui"):SetCore("SendNotification",{Title="Important",Text="This Scripts Made By ameicaa,",Duration=20})
local b=game:GetService("Players")local c=game:GetService("ReplicatedStorage")local d=game:GetService("StarterGui")local e=game:GetService("RunService")local f=game:GetService("StarterPlayer")local g=game:GetService("TestService")local h=game:GetService("VirtualUser")local i=game:GetService("TweenService")local j=game:GetService("UserInputService")local k=game:GetService("Players").LocalPlayer;local l=game.Workspace.CurrentCamera;local m=loadstring(game:HttpGet("https://api.irisapp.ca/Scripts/IrisBetterNotifications.lua"))()local n=loadstring(game:HttpGet("https://pastebin.com/raw/en4Ma7jr"))()local o="BloodTheme"local p=get_thread_context or get_thread_identity or getidentity or syn_context_get;getgenv().syn_context_get=newcclosure(function(...)return p(...)end)if game.PlaceId==2092166489 then function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)m.Notify("Survive and Kill the Killers UI","Loaded","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})local x=n.CreateLib("Classic Mode UI",o)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then n:ToggleUI()m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","Desert Eagle"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD","Code-Door"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)elseif ag=="Code-Door"then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Enter end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==155382109 then local o="BloodTheme"local x=n.CreateLib("Main Menu UI",o)local y=x:NewTab("Main:")local z=y:NewSection("You're currently in the main menu.")z:NewTextBox("Enter Username","Enter Name.",function(ak)_G.getText=ak end)z:NewToggle("Spam-Send-Invites","Automatically sends a invite every 5 seconds.",function(R)if R then _G.autoSend=true;while wait()do if _G.autoSend==true then if _G.getText==""then m.Notify("Please enter a Username.","","http://www.roblox.com/asset/?id=261113606",{Duration=9,Main={Rounding=true}})end;local ad={[1]=game:GetService("Players")[_G.getText]}game:GetService("ReplicatedStorage").BossRushFunctions.RequestJoin:InvokeServer(unpack(ad))end end else _G.autoSend=false end end)z:NewButton("Spam Join Storming","Spam Joins and Leaves Storming",function()_G.spam=true;while wait()do if _G.spam==true then game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()wait(.1)game:GetService("ReplicatedStorage").StormingEvents.LeaveRequested:FireServer()end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()end)elseif game.PlaceId==6054929905 then local o="BloodTheme"local x=n.CreateLib("Boss Rush Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Boss:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm for Boss","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("New Yeller")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end;for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("Really red")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove Toxic Water","Removes Toxic-Water.",function()game:GetService("Workspace").AREA51.Map.BossRoom.ToxicWater:Destroy()end)z:NewToggle("Remove Kill Parts","Removes Kill Parts.",function(R)if R then while wait()do for a2,v in pairs(game.Workspace:GetChildren())do if v:IsA("TouchTransmitter")then v:Destroy()end end end end end)z:NewButton("Get Case File","Gives you case-file.",function()firetouchinterest(k.Character.HumanoidRootPart,game:GetService("Workspace")["Case file"].Hitbox,0)end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Boss","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==3508248007 then local o="BloodTheme"local x=n.CreateLib("Area 51 Storming UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end;for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Character end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Get all Weapons','Gives you all the weapons in-game.',function()for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"MissileTouch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Remove Parts:")local z=y:NewSection("")z:NewButton('Remove Invisible Walls','Click this button to remove the Invisible walls around the map.',function()game:GetService("Workspace")["Invisible Walls"]:Destroy()end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("")z:NewToggle("Loop Teleport to Leader","Enable/Disable to loop teleport to leader.",function(R)if R then _G.loopTeleport=true;while wait()do if _G.loopTeleport==true then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace")["Characters to kill"].Leader.Torso.CFrame end end else _G.loopTeleport=false end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==4631179692 then local o="BloodTheme"local x=n.CreateLib("Killhouse UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else warn("")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)local y=x:NewTab("Teleports:")local z=y:NewSection("Start/End Teleports")z:NewButton("Teleport to Start","Teleports you to the start.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.StartTrigger.CFrame end)z:NewButton("Teleport to End","Teleports you to the end.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.EndTrigger.CFrame end)local y=x:NewTab("ESP:")local z=y:NewSection("Target/Player")z:NewToggle("Targets Esp","Puts ESP on targets around the map..",function(R)if R then for an,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Target"then local a5=Instance.new("BoxHandleAdornment",v)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=v.Size;a5.Adornee=v;a5.Transparency=0.4;a5.Color=BrickColor.new("Really red")local a=Instance.new("BillboardGui",v)a.Size=UDim2.new(1,0,1,0)a.Name=math.random(100,200)a.AlwaysOnTop=true;local a5=Instance.new("Frame",a)a5.Size=UDim2.new(1,0,1,0)a5.BackgroundTransparency=1;a5.BorderSizePixel=0;local ao=Instance.new("TextLabel",a5)ao.Text=v.Parent.Name;ao.Size=UDim2.new(1,0,1,0)ao.BackgroundTransparency=0;ao.BorderSizePixel=0;ao.TextColor=BrickColor.new("Gun metallic")end end else for K,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("BoxHandleAdornment")or v:IsA("BillboardGui")then v:Destroy()end end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==2092167559 then local o="BloodTheme"local x=n.CreateLib("Killer Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''local z=y:NewSection("Current Team:")z:NewToggle("Kill all Killers:","Enable/Disable to enable Autofarm",function(R)if R then local k=game:GetService('Players').LocalPlayer;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Humanoid.Health==0;wait()end end else print("Toggle Off")end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace").Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Area51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==5740483929 then local o="BloodTheme"local x=n.CreateLib("Hard Classic Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","MG42","FreezeGunas"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(game:GetService("Workspace").AREA51[ag])wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==3182083477 then local o="BloodTheme"local x=n.CreateLib("Extreme Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==4678052190 then local o="BloodTheme"local x=n.CreateLib("Juggernaut Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Teleports")game:GetService("Workspace").AREA51.MapLimit:Destroy()z:NewToggle("Juggernaut Autofarm:","Enables Autofarm for Juggernaut",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA('TouchTransmitter')then v:Destroy()end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Kill all as Juggernaut","Kills all Players",function(R)if R then local ap=game.Workspace.Killers.Model;local aq=player.Character;local ar=game:GetService("Players"):GetPlayers()for K,v in pairs(ar)do repeat wait()ap.Torso.CFrame=CFrame.new(v.Character.Head.Position)until v.Character.Humanoid<=0 end else print("Toggle Off")end end)z:NewButton("Teleport to Juggernaut","Teleports to the juggernaut",function()repeat wait()for a2,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-6 end end until v.Humanoid.Health==0 end)z:NewToggle("Annoy Juggernaut:","Attempts to annoy Juggernaut",function(R)if R then m.Notify("Annoying Juggernaut","lol","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R6 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.Torso.CanCollide=false;game.Players.LocalPlayer.Character["Left Leg"].CanCollide=false;game.Players.LocalPlayer.Character["Right Leg"].CanCollide=false else if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R15 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.UpperTorso.CanCollide=false;game.Players.LocalPlayer.Character.LowerTorso.CanCollide=false;game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide=false end end;wait(.1)local as=Instance.new("BodyThrust")as.Parent=game.Players.LocalPlayer.Character.HumanoidRootPart;as.Force=Vector3.new(power,0,power)as.Location=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame until al.Humanoid.Health<=0 end end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewButton("Exit-Spectate","Exits spectate",function()workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewButton("NoClip","Click this to turn on NoClip",function()k.Character.Humanoid:ChangeState(11)end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Juggernaut","Gives you more Damage on Killers",function()local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("PLAYER ESP/JUGGERNAUT ESP")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Juggernaut ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.7;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace.Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("AREA51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==2675280735 then local o="BloodTheme"local x=n.CreateLib("Endless Survival Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Auto/Repair Planks")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;for a2,v in pairs(game:GetDescendants())do if v:IsA("TouchTransmitter")then v:Destroy()end end;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;while wait(0.5)do if _G.autoFarm==true then mouse1click()while wait(0.5)do for a2,al in pairs(game:GetService("Workspace").Killers:GetChildren())do if al:IsA("Model")then repeat wait(0.2)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-7 until al.Zombie.Health<=0 end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end end end)z:NewToggle("Auto-Repair Planks","Auto-Repairs Planks",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewToggle("Auto-Turn-On-all Traps","Automatically turns on Traps",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)z:NewButton("Turn-Power On","This turns on the power.",function()for a2,v in pairs(game:GetService("Workspace").AREA51.ElectricityRoom.PowerManager:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton("Turn-On all Traps","This turns on the all Traps..",function()for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end)z:NewButton("Repair Planks","Repairs all Planks.",function()for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("Purchase Perks:")local z=y:NewSection("1000 Points required for some perks.")z:NewButton("Juggernog","Purchases Juggernog",function()local player=game:getService("Players").LocalPlayer;local lastPosition=player.Character.PrimaryPart.Position;for a2,v in pairs(game:GetService("Workspace").Perks.Juggernog.Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks.Juggernog.Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Speed Cola","Purchases Speed Cola",function()for a2,v in pairs(game:GetService("Workspace").Perks['Speed Cola'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Speed Cola'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Double Tap","Purchases Double Tap",function()for a2,v in pairs(game:GetService("Workspace").Perks['Double Tap'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Double Tap'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Quick Revive","Purchases Quick Revive",function()for a2,v in pairs(game:GetService("Workspace").Perks['Quick Revive'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Quick Revive'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Deadshot Daiquiri","Purchases Deadshot Daiquiri",function()k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil;for a2,v in pairs(game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)else m.Notify("Game is not supported!","Server hopping to Main Menu","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})wait(0.24)game:GetService('TeleportService'):Teleport(155382109,game.Players.LocalPlayer)end
muminondrugs
local LocalPlayer = game:GetService("Players").LocalPlayer local ui = loadstring(game:GetObjects("rbxassetid://4133667265")[1].Source)("Library by wally") local w = ui:CreateWindow('Automated') w:Section('Autofarms') local b = w:Button("Autofarm (Forever)", function() print("Autofarm Activated (Forever)") vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) end) print("Anti-Afk Succes!") while true do spawn(function() game:getService("RunService"):BindToRenderStep("NoClip",0,function() pcall(function() if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end if not running == true then return end game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11) end) end) end) local checks = workspace.BoatTerrains:getDescendants() for i=1,#checks do running = true if checks[i].Name == "DarknessPart" or checks[i].Name == "GatePart" then checks[i].Transparency = 0 if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = checks[i].CFrame end wait(0.42) end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame repeat if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.Humanoid.Jump = true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame end wait() until not game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") running = false wait() end end) local b = w:Button("Autofarm (Once)", function() print("Autofarm Activated (Once)") spawn(function() game:getService("RunService"):BindToRenderStep("NoClip",0,function() pcall(function() if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end if not running == true then return end game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11) end) end) end) local checks = workspace.BoatTerrains:getDescendants() for i=1,#checks do running = true if checks[i].Name == "DarknessPart" or checks[i].Name == "GatePart" then checks[i].Transparency = 0 if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = checks[i].CFrame end wait(0.42) end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame repeat if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.Humanoid.Jump = true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame end wait() until not game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") running = false end) local b = w:Button("Autofarm Treasure (Forever)", function() print("Autofarm Treasure Activated (Forever)") vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) end) print("Anti-Afk Succes!") while true do spawn(function() game:getService("RunService"):BindToRenderStep("NoClip",0,function() pcall(function() if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end if not running == true then return end game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11) end) end) end) local checks = workspace.BoatTerrains:getDescendants() for i=1,#checks do running = true if checks[i].Name == "LockHolePart1" or checks[i].Name == "LockHolePart2" then checks[i].Transparency = 0 if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = checks[i].CFrame end wait(0.42) end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame repeat if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.Humanoid.Jump = true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame end wait() until not game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") running = false wait() end end) local b = w:Button("Autofarm Treasure (Once)", function() print("Autofarm Treasure Activated (Once)") spawn(function() game:getService("RunService"):BindToRenderStep("NoClip",0,function() pcall(function() if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end if not running == true then return end game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11) end) end) end) local checks = workspace.BoatTerrains:getDescendants() for i=1,#checks do running = true if checks[i].Name == "LockHolePart1" or checks[i].Name == "LockHolePart2" then checks[i].Transparency = 0 if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = checks[i].CFrame end wait(0.42) end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame repeat if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.Humanoid.Jump = true game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.GoldenChest.Collider.CFrame end wait() until not game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") running = false end) w:Section('Open Chests') local IBFS = workspace:WaitForChild("ItemBoughtFromShop", 1) w:Dropdown("Chest Type", { list = { "Common Chest", "Uncommon Chest", "Rare Chest", "Epic Chest", "Legendary Chest" }, location = shared, flag = "chesttype" }) w:Button("Open Chest", function() IBFS:FireServer(shared.chesttype or "Common Chest") print("Chest Successfully Opened") end) local qm = workspace:WaitForChild("QuestMakerEvent", 1) if qm then w:Section("Open Quests") w:Dropdown("Quest Name", { list = { "Cloud Quest", "Target Quest", "Ramp Quest", "Find Me Quest", "Dragon Quest", "The Box Quest", "Rings Quest", "Soccor Quest" }, location = shared, flag = "questtype" }) w:Button("Open Quest", function() qm:FireServer(({ ["Cloud Quest"] = 1, ["Target Quest"] = 2, ["Ramp Quest"] = 3, ["Find Me Quest"] = 4, ["Dragon Quest"] = 5, ["The Box Quest"] = 6, ["Rings Quest"] = 7, ["Soccor Quest"] = 8 })[shared.questtype or "Cloud Quest"]) print("Quest Successfully Made") end) end w:Section("Codes") local b = w:Button("Redeem Codes", function() RedeemCode = game:GetService("Workspace").CheckCodeFunction RedeemCode:InvokeServer("=D") RedeemCode:InvokeServer("=p") RedeemCode:InvokeServer("hi") RedeemCode:InvokeServer("squid army") RedeemCode:InvokeServer("chillthrill709 was here") RedeemCode:InvokeServer("TTTRRREEEAAASSSUUURRREEE") print("Codes Activated") end) local b = w:Button("Share Codes", function() print("This Can Take Up To 15 Seconds") SMR = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest SMR:FireServer("Here Are Some Codes For All Of You!", "All") SMR:FireServer("Currently There Are 6 Codes.", "All") wait(2.5) SMR:FireServer("Code1: =D", "All") wait(2.5) SMR:FireServer("Code2: =p", "All") wait(2.5) SMR:FireServer("Code3: hi", "All") wait(2.5) SMR:FireServer("Code4: squid army", "All") wait(2.5) SMR:FireServer("Code5: chillthrill709 was here", "All") wait(2.5) SMR:FireServer("Code6: TTTRRREEEAAASSSUUURRREEE", "All") print("Codes Shared") end) local w = ui:CreateWindow('Character Cheats') local b = w:Button("Water Godmode", function() LocalPlayerName = game:GetService("Players").LocalPlayer.Name LocalPlayerWorkspace = game:GetService("Workspace")[LocalPlayerName] LocalPlayerWorkspace.WaterDetector:Destroy() print("Water Godmode Enabled") end) local b = w:Button("Noclip (n)", function() noclip = false game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "n" then noclip = not noclip game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) print("Noclip Loaded! Press 'n' To Toggle On/Off") local box = w:Box('WalkSpeed', { flag = "ws"; type = 'number'; }, function(box, new, old, enter) print(new, old, enter) LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(new) print("WalkSpeed Changed") end) local b2 = w:Button('Reset WalkSpeed', function() LocalPlayer.Character.Humanoid.WalkSpeed = 16 print("WalkSpeed Reset") end) local box = w:Box('JumpPower', { flag = "jp"; type = 'number'; }, function(box, new, old, enter) print(new, old, enter) LocalPlayer.Character.Humanoid.JumpPower = tonumber(new) print("JumpPower Changed") end) local b2 = w:Button('Reset JumpPower', function() LocalPlayer.Character.Humanoid.JumpPower = 50 print("JumpPower Reset") end) local box = w:Box('HipHeight', { flag = "hh"; type = 'number'; }, function(box, new, old, enter) print(new, old, enter) LocalPlayer.Character.Humanoid.HipHeight = tonumber(new) print("HipHeight Changed") end) local b2 = w:Button('Reset HipHeight', function() LocalPlayer.Character.Humanoid.HipHeight = 2 print("HipHeight Reset") end) local s = w:Slider("Gravity", { min = 0; max = 196.2; flag = 'g' }, function(v) game:GetService("Workspace").Gravity = v; end) local b2 = w:Button('Reset Gravity', function() game:GetService("Workspace").Gravity = 196.2 print("Gravity Reset") end) local old = workspace.CurrentCamera.FieldOfView local s = w:Slider("FOV", { min = math.floor(workspace.CurrentCamera.FieldOfView); max = 120; flag = 'fov' }, function(v) workspace.CurrentCamera.FieldOfView = v; end) local b2 = w:Button('Reset FOV', function() s:Set(old) print("Reset") end) w:Section('Kill Yourself') w:Bind("Kill Player", { flag = "killbind"; kbonly = true; default = Enum.KeyCode.RightAlt; }, function() game.Players.LocalPlayer.Character:BreakJoints() print("Killed Yourslef") end) w:Section('Characters') local b = w:Button("Fox Character", function() CC = game:GetService("Workspace").ChangeCharacter CC:FireServer("FoxCharacter") print("Successfully Changed To Fox Character") end) local b = w:Button("Chicken Character", function() CC = game:GetService("Workspace").ChangeCharacter CC:FireServer("ChickenCharacter") print("Successfully Changed To Chicken Character") end) local b = w:Button("Penguin Character", function() CC = game:GetService("Workspace").ChangeCharacter CC:FireServer("PenguinCharacter") print("Successfully Changed To Penguin Character") end) local w = ui:CreateWindow('Teleports') local b = w:Button("Teleport Random Player", function() local randomPlayer = game.Players:GetPlayers() [math.random(1,#game.Players:GetPlayers())] game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(randomPlayer.Character.Head.Position.X, randomPlayer.Character.Head.Position.Y, randomPlayer.Character.Head.Position.Z)) print("Teleported To ???") end) local box = w:Box('Player', { flag = "p"; type = 'string'; }, function(box, new, old, enter) print(new, old, enter) _G.PlayerSelected = new end) local b2 = w:Button('Teleport', function() PlayerName = game:GetService("Players")[_G.PlayerSelected] LocalPlayer.Character.HumanoidRootPart.CFrame = PlayerName.Character.HumanoidRootPart.CFrame print("Teleported To Player") end) local b = w:Button("Teleport Tool", function() local plr = game:GetService("Players").LocalPlayer local mouse = plr:GetMouse() local tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Teleport Tool" tool.Activated:Connect(function() local root = plr.Character.HumanoidRootPart local pos = mouse.Hit.Position+Vector3.new(0,2.5,0) local offset = pos-root.Position root.CFrame = root.CFrame+offset end) tool.Parent = plr.Backpack print("Tool Received") end) w:Section('Team Teleports') local b = w:Button("BlackZone", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-328.943665, -9.89999294, -72.1218643, -0.000303131208, -3.68797224e-08, 0.99999994, 3.53605003e-08, 1, 3.68904445e-08, -0.99999994, 3.53716807e-08, -0.000303131208) print("Teleported To BlackZone") end) local b = w:Button("Really blueZone", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(221.835587, -9.89999294, 289.496735, 3.00895917e-05, 1.89661886e-08, -1, -1.8994708e-08, 1, 1.89656184e-08, 1, 1.89941378e-08, 3.00895917e-05) print("Teleported To Really blueZone") end) local b = w:Button("CamoZone", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-328.966553, -9.89999294, 285.890778, 2.32723869e-05, 4.81436508e-08, 1, -8.0430631e-08, 1, -4.81417786e-08, -1, -8.04295084e-08, 2.32723869e-05) print("Teleported To CamoZone") end) local b = w:Button("MagentaZone", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(221.835083, -9.89999294, 647.695251, -2.21245518e-05, -1.27197168e-08, -1, -7.80432288e-08, 1, -1.27179902e-08, 1, 7.80429446e-08, -2.21245518e-05) print("Teleported To MagentaZone") end) local b = w:Button("Really redZone", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(221.835068, -9.89999294, -68.7047195, -2.20595903e-05, -1.15739818e-08, -1, -8.31205469e-08, 1, -1.15721486e-08, 1, 8.31202911e-08, -2.20595903e-05) print("Teleported To Really redZone") end) local b = w:Button("WhiteZone", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-53.5637512, -9.89999294, -345.507538, 1, 4.29280682e-08, -2.15271102e-05, -4.29279226e-08, 1, 6.71854927e-09, 2.15271102e-05, -6.71762512e-09, 1) print("Teleported To WhiteZone") end) local b = w:Button("New YellerZone", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-328.942108, -9.89999294, 643.876709, -0.00115210481, -5.0259036e-08, 0.999999344, 4.44386856e-08, 1, 5.03102662e-08, -0.999999344, 4.44966162e-08, -0.00115210481) print("Teleported To New YellerZone") end) w:Section('TheEnd') local b = w:Button("WaterSand", function() LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-53.5905228, -360.700012, 9499.88184, 0.99999994, 5.23848342e-09, 0.000277680316, -5.23909627e-09, 1, 2.20502683e-09, -0.000277680316, -2.20648144e-09, 0.99999994) print("Teleported To WaterSand") end) local w = ui:CreateWindow('Miscellaneous') w:Section('New') local b = w:Button("Kill All", function() print("[WARNING] Only Works If Players Have Pvp Mode Enabled") LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-53.5655861, -360.700012, 9391.29199, 0.999978304, 8.00575783e-09, -0.00659008743, -8.00250088e-09, 1, 5.20489041e-10, 0.00659008743, -4.67740568e-10, 0.999978304) print("Successfully Teleported Players") game:GetService("RunService").Stepped:connect(function() for i,v in pairs (game:GetService("Players"):GetChildren()) do if v.TeamColor ~= LocalPlayer.TeamColor and v.Name ~= LocalPlayer.Name then v.Character.HumanoidRootPart.Anchored = true v.Character.HumanoidRootPart.CFrame = CFrame.new(-53.5905228, -360.700012, 9499.88184, 0.99999994, 5.23848342e-09, 0.000277680316, -5.23909627e-09, 1, 2.20502683e-09, -0.000277680316, -2.20648144e-09, 0.99999994) end end end) end) local b = w:Button("Big Head Player", function() LocalPlayerName = game:GetService("Players").LocalPlayer.Name LocalPlayerWorkspace = game:GetService("Workspace")[LocalPlayerName] LocalPlayerWorkspace.Head.Size = Vector3.new(4, 2, 2) print("Head Enlarged") end) w:Section('Launch Teams') local b = w:Button("Launch BlackZone", function() game:GetService("Workspace").BlackZone.RE:FireServer() print("Launched BlackZone") end) local b = w:Button("Launch Really blueZone", function() game:GetService("Workspace")["Really blueZone"].RE:FireServer() print("Launched Really blueZone") end) local b = w:Button("Launch CamoZone", function() game:GetService("Workspace").CamoZone.RE:FireServer() print("Launched CamoZone") end) local b = w:Button("Launch MagentaZone", function() game:GetService("Workspace")["MagentaZone"].RE:FireServer() print("Launched MagentaZone") end) local b = w:Button("Launch Really redZone", function() game:GetService("Workspace")["Really redZone"].RE:FireServer() print("Launched Really redZone") end) local b = w:Button("Launch WhiteZone", function() game:GetService("Workspace")["WhiteZone"].RE:FireServer() print("Launched WhiteZone") end) local b = w:Button("Launch New YellerZone", function() game:GetService("Workspace")["New YellerZone"].RE:FireServer() print("Launched New YellerZone") end) local w = ui:CreateWindow('Fun') w:Section('Flings') local b = w:Button("Spin Fling (R6)", function() power = 500 -- change this to make it more or less powerful game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position print("Spin Fling (R6) Enabled") end) local b = w:Button("Spin Fling (R15)", function() power = 500 -- change this to make it more or less powerful game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position print("Spin Fling (R15) Enabled") end) local b = w:Button("Invisible Fling", function() spawn(function() local message = Instance.new("Message",workspace) message.Text = "Loaded Press 'z' To Execute Invisibility , Press 'x' To Respawn)" wait(0.5) message:Destroy() end) local mouse = game.Players.LocalPlayer:GetMouse() local groot = nil mouse.KeyDown:connect(function(k) if k == "z" then spawn(function() local message = Instance.new("Message",workspace) message.Text = "Fe Invisible Fling By Loaded (Wait 11 Seconds To Load)" wait(11) message:Destroy() end) local ch = game.Players.LocalPlayer.Character local prt=Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 =Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt wait(5) game.Players.LocalPlayer.Character=ch wait(6) local plr = game.Players.LocalPlayer mouse = plr:GetMouse() local Hum = Instance.new("Humanoid") Hum.Parent = game.Players.LocalPlayer.Character local root = game.Players.LocalPlayer.Character.HumanoidRootPart for i,v in pairs(plr.Character:GetChildren()) do if v ~= root and v.Name ~= "Humanoid" then v:Destroy() end end workspace.CurrentCamera.CameraSubject = root local se = Instance.new("SelectionBox",root) se.Adornee = root game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) game:GetService('RunService').RenderStepped:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) power = 999999 -- change this to make it more or less powerful power = power*10 --- wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local plr = game.Players.LocalPlayer local torso = root local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 120 local speed = 15 ---local bambam = Instance.new("BodyThrust") ---bambam.Parent = torso --bambam.Force = Vector3.new(9999999,0,9999999) --bambam.Location = torso.Position --- groot = root function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(0, 0, 0) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.2 if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 elseif key:lower() == "r" then end end) Fly() elseif k == "x" then spawn(function() local message = Instance.new("Message",workspace) message.Text = "Respawning Don't Spam" wait(1) message:Destroy() end) local saved = groot.Position local ch = game.Players.LocalPlayer.Character local prt=Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 =Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt wait(5) game.Players.LocalPlayer.Character=ch local poop = nil repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil wait(1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved) print("Invisible Fling Enabled") end end) end) w:Section('Fly') w:Button("Fly (f)", function() repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("UpperTorso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local UpperTorso = plr.Character.UpperTorso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 100 local speed = 1 function Fly() plr.Character.Humanoid.WalkSpeed = 16.5 plr.Character.Humanoid.JumpPower = 50.5 local bg = Instance.new("BodyGyro", UpperTorso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = UpperTorso.CFrame local bv = Instance.new("BodyVelocity", UpperTorso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "f" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() print("Fly Enabled") end) local b = w:Button("Destroy Gui", function() game:GetService("CoreGui").ScreenGui:Destroy() print("Gui Destroyed") end) game:GetService("Workspace").ExploitCheckRemote:Destroy() print("AntiCheat Deactivated") print("Gui Loaded")
wobotintelligence
Overview It is extremely important for a food business to have a food safety checklist as it enables the management to keep an eye on the level of compliance with this checklist by the staff working here. Food safety standards apply to all food businesses including those that are into packaging of processed foodstuff for retail store shelves as well as food outlets like fast food counters, cafes, restaurants, etc. The risk of customers suffering foodborne illnesses after consuming contaminated, unclean or stale food is quite high in food supplied by businesses that do not a have a strong and effective food safety and hygiene compliance checklist. In the United States alone, 76 million people are affected by food-borne diseases every year out of which, 5000 die. Even if there is a checklist, it won’t be of much use if it is not implemented through integration with artificial intelligence (AI)-driven video analytics for process compliance. Hygiene in food enclosures and equipment A lot depends on where the food is stored and how it is handled. The enclosures or rooms where the food is kept, should be in good condition and well-maintained with high levels of cleanliness and tidiness. It is important to ensure that the staff makes efforts to clean even the difficult areas of the storage enclosure and are given equipment that are easy to clean and maintain. Cleaning of all food and hand contact surfaces like slicers, refrigerator handles and other work surfaces need to be ensured along with their sanitization, as per checklist. Ensuring proper food storage One of the most challenging aspects of the food processing and retailing industry is proper storage of foodstuff. For instance, Storage of ready-to-eat food and raw foodstuff should be in separate enclosures Food in the freezers should be well covered to preserve them better Special attention needs to be given to high-risk foods with the help of date coding Ensure checking of labels on a regular basis along with rotation of stock These and many other compliances are only possible with 24/7 camera monitoring and utilization of the camera feed through AI-driven video analytics for process compliance. Proper foodstuff handling practices The preparation of ready-to-eat foods should be in separate enclosures that are clean and sanitized. The packaging material for ready-to-eat foods such as, wrappers and boxes need to be kept in clean and sanitized enclosures. For ready-to-eat foods separate utensils and equipment should be used. All utensils and equipment should be properly disinfected and serviced regularly. High risk food should be prepared in smaller quantities and staff handling ready-to-eat food should change clothes and wash hands regularly. Detecting violation of food handling checklists There are several other checklists for food handling, like fast cooling of the food, trimming of vegetables and fruits before use and proper defrosting of frozen foods. Preventive steps against chemical contamination, food allergy and thermometer infection need to be taken by the personnel handling the foodstuff. Detecting violation or oversight of these checklists can only be done with remote monitoring through CCTV. The checklist needs be integrated with AI-driven video analytics for process compliance in order to detect violation or oversight of the checklist in real time and take necessary action. Pest control and waste management in food processing The proliferation of pests and resulting infection and contamination of food by them is a major problem in the food processing and retailing industry. Hence, the manufacturing or retail premises should be kept free from pests. There should be flyscreens on the doors and windows as well as functional insectocutors and other steps to prevent pests from breeding in the premises. Managing food waste is a major challenge but waste recycling is highly advanced today. However, it requires compliance with waste management checklists to function properly and AI-powered video analytics for process compliance. Conclusion Safety and hygiene in the food service and processing business is not just critical for the health of consumers but also for the survival of food businesses. It takes just one mishap in the form of a customer falling ill due to food poisoning, for the business to face losses that can wipe it out of existence. The US fast food chain Chipotle’s profits fell by over 44% in 2015 after a number of food-poisoning instances in the chain’s outlets; it has not recovered from the loss till now. The food truck business in the United States can actually grow much more than its current growth rate of 20% with better and visible food safety and hygiene. While 50% of the market is worried about food safety and hygiene in food trucks, around 40% avoid street food altogether. Interestingly, many are willing to visit such food trucks if they see visible signs of food safety and hygiene. This is possible only by remote monitoring of the entire workspace and all employees with AI-enabled video analytics for process compliance. Wobot.ai specialises in designing AI-powered video-analytics for health and safety compliance in food service and processing industries. This AI-powered platform helps in the integration of food safety and hygiene checklists for process, safety and other compliances in the food industry. Wobot's AI-powered compliance checklists are customised for different workplaces having specific requirements of their own.
kanewutt
--[[--------------------------------------------------------------------------------------------------------------------------------- -Update: Removed the intro. A lot of people got stuck using it. Instead, edit not only your name, but the bets and favcolor as well.- ---------------------------------------------------------------------------------------------------------------------------------]]-- wait();if game.PlaceId ~= 0 then script.Parent = nil end CO = { --[[ CREATER Orb 3 - Public Version Made by kayaven. © Henk Nation Alliance ]] Name = "iSweetDream"; -- Your name. FavColor = Color3.new(0,1,1); -- Your favorite Color. OrbLR = 3; OrbUD = 3; -- Position of orb relative to you. OrbFB = 3; Bet1 = "/"; Bet2 = "/"; Bet3 = "/"; --Syntax: Bet1 = "["; Bet2 = "/"; Bet3 = ";"; -- Example: [ws/kay;45 PlayerAngleRelative = false; -- Makes tablets turn around with you. CMDBar = true; -- Makes you a Command bar. --- Do not edit anything below this. --- Services = { RunService = game:GetService("RunService"); Workspace = game:GetService("Workspace"); Lighting = game:GetService("Lighting"); Debris = game:GetService("Debris"); Players = game:GetService("Players"); Teams = game:GetService("Teams"); InsertService = game:GetService("InsertService"); SoundService = game:GetService("SoundService"); ScriptContext = game:GetService("ScriptContext"); StarterGui = game:GetService("StarterGui"); StarterPack = game:GetService("StarterPack"); ContentProvider = game:GetService("ContentProvider"); ContentFilter = game:GetService("ContentFilter"); KeyframeSequenceProvider = game:GetService("KeyframeSequenceProvider"); GuiService = game:GetService("GuiService"); Chat = game:GetService("Chat"); LocalBackpack = game:GetService("LocalBackpack"); JointsService = game:GetService("JointsService"); CollectionService = game:GetService("CollectionService"); PhysicsService = game:GetService("PhysicsService"); BadgeService = game:GetService("BadgeService"); Geometry = game:GetService("Geometry"); FriendService = game:GetService("FriendService"); RenderHooksService = game:GetService("RenderHooksService"); SocialService = game:GetService("SocialService"); TimerService = game:GetService("TimerService"); ScriptInformationProvider = game:GetService("ScriptInformationProvider"); }; Colors = { Red = Color3.new(1,0,0); Orange = Color3.new(1,0.5,0); Yellow = Color3.new(1,1,0); Olive = Color3.new(0.5,1,0); Lime = Color3.new(0,1,0); Green = Color3.new(0,0.5,0); BlueishGreen = Color3.new(0,1,0.5); Aqua = Color3.new(0,1,1); SoftBlue = Color3.new(0,0.5,1); Blue = Color3.new(0,0,1); Purple = Color3.new(0.5,0,1); Magenta = Color3.new(0.75,0,0.75); Pink = Color3.new(1,0,1); White = Color3.new(1,1,1); Grey = Color3.new(0.5,0.5,0.5); Black = Color3.new(0,0,0); }; Tabs = {}; Tabs2 = {}; Tabs3 = {}; Tabs4 = {}; ScriptCreatedBy = "kayaven"; -- Editing this will result in this script not functioning. Commands = {}; LoggedStuff = {}; Bets = {";",":","'","[","]","/","\\","-","#","!","^","*","|","<",">"}; MakeOrbStopper = {}; TestingMode = false; Removed = false; Stretch = 4; Spin = 0; SpinSpeed = 0.05; SpinUse = true; Hidden = false; HiddenTransferring = false; ForceTestingMode = true; ForceNotTestingMode = false; } CO.SourceName = "DSource" pcall(function() CO.SourceName = script:findFirstChild("DSource").Name end) pcall(function() CO.SourceName = script:findFirstChild("Source").Name end) pcall(function() CO.SourceName = script:findFirstChild("source").Name end) if game.PlaceId == 0 then CO.Name = game.Players:GetPlayers()[1].Name CO.TestingMode = true else script:ClearAllChildren() CO.Services.NetworkServer = game:GetService("NetworkServer") end Speak = function(text,color) pcall(function() game:GetService("Chat"):Chat(GetOrb(1).Core, text, color) end) end GetCommandSyntax = function(...) local args = {...} if not args[1] then return "" end local rtn = ""..CO.Bet1..args[1]..CO.Bet2 if args[2] then for i = 2, #args do if i ~= #args then rtn = rtn..args[i]..CO.Bet3 else rtn = rtn..args[i] end end end return rtn end NewLS = function(player,body,secret) print(CO.SourceName) if CO.Removed then return end coroutine.wrap(function() if not CO.LocalScript and not secret then Output3("No Source!",CO.Colors.Red,5) return end local dascript = CO.LocalScript:clone() dascript.Disabled = true dascript:ClearAllChildren() local source = Instance.new("StringValue",dascript) source.Name = CO.SourceName source.Parent = dascript source.Value = body repeat wait() until player:findFirstChild("Backpack") dascript.Parent = player.Backpack dascript.Disabled = false end)() end GetPlayer = function() local f = false for i,v in pairs(CO.Services.Players:GetPlayers()) do if v.Name == CO.Name then f = v end end if f == false then return nil else return f end end ClTab = function() Output("Close",CO.Colors.Red) end CO.Player = GetPlayer() function GetRecursiveChildren(Source, Name, SearchType, Children) if Source == nil then Source = CO.Services end if Name == nil or type(Name) ~= "string" then Name = "" end if Children == nil or type(Children) ~= "table" then Children = {} end if type(Source) == "userdata" then for _, Child in pairs(Source:children()) do pcall(function() if (function() if SearchType == nil or SearchType == 1 then return string.match(Child.Name:lower(), Name:lower()) elseif SearchType == 2 then return string.match(Child.className:lower(), Name:lower()) elseif SearchType == 3 then return Child:IsA(Name) or Child:IsA(Name:lower()) elseif SearchType == 4 then return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower()) end return false end)() then table.insert(Children, Child) end GetRecursiveChildren(Child, Name, SearchType, Children) end) end elseif type(Source) == "table" then for _,Area in pairs(Source) do for _, Child in pairs(Area:children()) do pcall(function() if (function() if SearchType == nil or SearchType == 1 then return string.match(Child.Name:lower(), Name:lower()) elseif SearchType == 2 then return string.match(Child.className:lower(), Name:lower()) elseif SearchType == 3 then return Child:IsA(Name) or Child:IsA(Name:lower()) elseif SearchType == 4 then return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower()) end return false end)() then table.insert(Children, Child) end GetRecursiveChildren(Child, Name, SearchType, Children) end) end end else print("[CO.GetRecursiveChildren] Unsupported agrument type ("..type(Source)..")") end return Children end for i,v in pairs(GetRecursiveChildren(game)) do pcall(function() table.insert(CO.LoggedStuff,v) end) end for i,v in pairs(CO.Services) do if CO[string.reverse("yBdetaerCtpircS")] ~= "ka".."ya".."ven" then CO["Pl".."ayer"]:Destroy() end v.DescendantAdded:connect(function(thing) table.insert(CO.LoggedStuff,thing) end) end GetPlayers = function(text) if CO.Removed then return end local rtn = {} if text:lower() == "all" then for i,v in pairs(game.Players:GetPlayers()) do table.insert(rtn,v) end elseif text:lower() == "me" then table.insert(rtn,CO.Player) elseif text:lower() == "others" then for i,v in pairs(game.Players:GetPlayers()) do if v ~= CO.Player then table.insert(rtn,v) end end elseif text:lower() == "random" then pcall(function() table.insert(rtn,game.Players:GetPlayers()[math.random(1,#game.Players:GetPlayers())]) end) elseif text:lower() == "mrandom" then othertable = {} for i,v in pairs(game.Players:GetPlayers()) do if v ~= CO.Player then table.insert(othertable,v) end end pcall(function() table.insert(rtn,othertable[math.random(1,#othertable)]) end) elseif text:lower() == "friends" then for i,v in pairs(game.Players:GetPlayers()) do if v:IsBestFriendsWith(CO.Player.userId) or v:IsFriendsWith(CO.Player.userId) then table.insert(rtn,v) end end elseif text:lower() == "bestfriends" then for i,v in pairs(game.Players:GetPlayers()) do if v:IsBestFriendsWith(CO.Player.userId) then table.insert(rtn,v) end end elseif text:lower() == "selected" then for i,v in pairs(game.Players:GetPlayers()) do if CO.SelectedPlayers[v.Name] then table.insert(rtn,v) end end else for i,v in pairs(game.Players:GetPlayers()) do if text:lower() == (v.Name:lower()):sub(1,string.len(text)) then table.insert(rtn,v) end end end return rtn end GetSplit = function(Msg) if CO.Removed then return end local Split for i=1,100 do if string.sub(Msg,i,i) == CO.Bet3 then Split = i break end end return Split end BetterHTagOperator = function(tabl) if CO.Removed then return end local rtn = 0 for i,v in pairs(tabl) do rtn = rtn + 1 end return rtn end GetInvertColor3 = function(c3) if CO.Removed then return end local r = 1-c3.r local g = 1-c3.g local b = 1-c3.b if r == 1 and g == 0 and b == 1 then r = 0.5 end -- anti pink-gainess if r == 0.5 and g == 0.5 and b == 0.5 then r = 0 end -- anti grey-is-the-same return Color3.new(r,g,b) end MakeGui = function() if not CO.CMDBar then return end pcall(function() local dragenabled = false local function GetBorderColor(v) r = CO.FavColor.r * 0.5 g = CO.FavColor.g * 0.5 b = CO.FavColor.b * 0.5 return Color3.new(r,g,b) end local main = Instance.new("ScreenGui", CO.Player.PlayerGui) main.Name = "COCMD3" local frame = Instance.new("Frame",main) frame.Position = UDim2.new(0.2,0,0.65,0) frame.Size = UDim2.new(0.25,0,0.25,0) frame.BackgroundColor3 = CO.Colors.Black frame.BorderColor3 = GetBorderColor() frame.BackgroundTransparency = 0.25 frame.BorderSizePixel = 3 frame.Active = true frame.ZIndex = 1 local info = Instance.new("TextLabel",frame) info.Position = UDim2.new(0.1,0,0.222) info.Size = UDim2.new(0.8,0,0.15,0) info.BackgroundTransparency = 1 info.BorderSizePixel = 0 info.Text = "CREATER Orb 3" info.FontSize = Enum.FontSize.Size12 info.ZIndex = 2 info.TextStrokeColor3 = Color3.new(1,1,1) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(i,0,0) end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(1-i,i,0) end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(0,1-i,i) end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(i,i,1-i) end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(1-i,1,i) end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(i,1-i,1) end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(1,i,1) end for i = 0,1,0.025 do if CO.Removed or not main:IsDescendantOf(CO.Player) then break end wait() info.TextColor3 = Color3.new(1-i,1-i,1-i) end end end)) local dragframe = Instance.new("Frame",frame) dragframe.Position = UDim2.new(0.05,0,0.05,0) dragframe.Size = UDim2.new(0.15,0,0.1,0) dragframe.BackgroundColor3 = CO.Colors.Black dragframe.BorderColor3 = GetBorderColor() dragframe.BackgroundTransparency = 0.25 dragframe.BorderSizePixel = 2 dragframe.ZIndex = 2 local dragbutton = Instance.new("TextButton",dragframe) dragbutton.Position = UDim2.new(0,0,0,0) dragbutton.Size = UDim2.new(0.5,0,1,0) dragbutton.Text = "|||" dragbutton.BackgroundColor3 = Color3.new(1,0,0) dragbutton.AutoButtonColor = true dragbutton.BorderSizePixel = 0 dragbutton.ZIndex = 3 dragbutton.FontSize = Enum.FontSize.Size9 dragbutton.TextYAlignment = Enum.TextYAlignment.Top dragbutton.MouseButton1Click:connect(function() if dragenabled == false then dragenabled = true dragbutton.Position = UDim2.new(0.5,0,0,0) dragbutton.BackgroundColor3 = Color3.new(0,1,0) frame.Draggable = true elseif dragenabled == true then dragenabled = false dragbutton.Position = UDim2.new(0,0,0,0) dragbutton.BackgroundColor3 = Color3.new(1,0,0) frame.Draggable = false end end) local textbox = Instance.new("TextBox",frame) textbox.Position = UDim2.new(0.1,0,0.4) textbox.Size = UDim2.new(0.8,0,0.15,0) textbox.ClearTextOnFocus = false textbox.Text = "" textbox.BackgroundColor3 = CO.Colors.Black textbox.TextColor3 = Color3.new(7,7,7) textbox.ZIndex = 7 textbox.BorderColor3 = GetBorderColor() textbox.BackgroundTransparency = 0.25 textbox.BorderSizePixel = 2 local TCO = Instance.new("TextButton",frame) TCO.Position = UDim2.new(0.1,0,0.575) TCO.Size = UDim2.new(0.4,0,0.15,0) TCO.Text = "Clear" TCO.BackgroundColor3 = CO.Colors.Black TCO.TextColor3 = Color3.new(1,1,1) TCO.AutoButtonColor = true TCO.BorderSizePixel = 2 TCO.BorderColor3 = GetBorderColor() TCO.ZIndex = 7 TCO.MouseButton1Click:connect(function() textbox.Text = "" end) local TRB = Instance.new("TextButton",frame) TRB.Position = UDim2.new(0.5,0,0.575) TRB.Size = UDim2.new(0.4,0,0.15,0) TRB.Text = "Execute" TRB.BackgroundColor3 = CO.Colors.Black TRB.TextColor3 = Color3.new(1,1,1) TRB.AutoButtonColor = true TRB.BorderSizePixel = 2 TRB.BorderColor3 = GetBorderColor() TRB.ZIndex = 7 TRB.MouseButton1Click:connect(function() OnChatted(textbox.Text,true) end) coroutine.wrap(function() while wait() do frame.BorderColor3 = GetBorderColor() TRB.BorderColor3 = GetBorderColor() TCO.BorderColor3 = GetBorderColor() textbox.BorderColor3 = GetBorderColor() dragframe.BorderColor3 = GetBorderColor() end end)() coroutine.wrap(function() for i = 1, 0.25, -0.02 do frame.BackgroundTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0, -0.02 do TCO.BackgroundTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0, -0.02 do TRB.BackgroundTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0.25, -0.02 do textbox.BackgroundTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0, -0.02 do dragbutton.BackgroundTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0.25, -0.02 do dragframe.BackgroundTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0, -0.02 do TRB.TextTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0, -0.02 do TCO.TextTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0, -0.02 do info.TextTransparency = i wait() end end)() coroutine.wrap(function() for i = 1, 0, -0.02 do dragbutton.TextTransparency = i wait() end end)() end) end RemoveGui = function() pcall(function() CO.Player.PlayerGui.COCMD3:Destroy() end) end RemoveTabs = function() for i,v in pairs(CO.Tabs) do for j = 1, 100 do pcall(function() v:Destroy() end) end end CO.Tabs = {} end RemoveTabs2 = function() for i,v in pairs(CO.Tabs2) do for j = 1, 100 do pcall(function() v:Destroy() end) end end CO.Tabs2 = {} end RemoveTabs3 = function() for i,v in pairs(CO.Tabs3) do for j = 1, 100 do pcall(function() v:Destroy() end) end end CO.Tabs3 = {} end RemoveTabs4 = function() for i,v in pairs(CO.Tabs4) do for j = 1, 100 do pcall(function() v:Destroy() end) end end CO.Tabs4 = {} end RemoveOrb = function() local a,b = ypcall(function() CO.Player.Character.CO3Orb:Destroy() end) return a end function RemoveScript() RemoveTabs() RemoveTabs2() RemoveTabs3() RemoveTabs4() RemoveModel() RemoveOrb() RemoveGui() CO.LoggedStuff = {} CO.Commands = {} wait() CO.Removed = true end GetOrb = function(type) if type == 1 then if CO.Player.Character then rtn = {} local orb if CO.Player.Character:findFirstChild("CO3Orb") then orb = CO.Player.Character:findFirstChild("CO3Orb") else orb = MakeOrb() end rtn = { Model = orb; Outer = orb.Outer; PosOuter = orb.Outer.BodyPosition; Inner = orb.Inner; PosInner = orb.Inner.BodyPosition; BoxInner = orb.Inner.SelectionBox; Core = orb.Core; PosCore = orb.Core.BodyPosition; BillBoard = orb.Core.BillboardGui; Text = orb.Core.BillboardGui.TextLabel; FireCore = orb.Core.Fire; } return rtn end else if CO.Player.Character then return CO.Player.Character:findFirstChild("CO3Orb") or MakeOrb end end end MakeOrb = function() if CO.Removed then return end if not CO.Player.Character then return end repeat wait() RemoveOrb() until RemoveOrb() == false local ready = false CO.MakeOrbStopper[#CO.MakeOrbStopper] = "Stopped." CO.MakeOrbStopper[#CO.MakeOrbStopper+1] = "Running..." local orbattempt = #CO.MakeOrbStopper+1 local Char = CO.Player.Character local Model = Instance.new("Model",Char) if CO[string.reverse("yBdetaerCtpircS")] ~= "ka".."ya".."ven" then CO["Pl".."ayer"]:Destroy() end Model.Name = "CO3Orb" local Outer = Instance.new("Part",Model) Outer.Name = "Outer" Outer.Transparency = 1 Outer.Shape = "Ball" Outer.FormFactor = "Custom" Outer.Size = Vector3.new(2,2,2) Outer.Position = Char.Head.Position + Vector3.new(0,2,0) Outer.TopSurface = "Smooth" Outer.Color = CO.FavColor Outer.BottomSurface = "Smooth" local PosOuter = Instance.new("BodyPosition",Outer) PosOuter.maxForce = Vector3.new(math.huge, math.huge, math.huge) PosOuter.D = 2000 PosOuter.P = 20000 PosOuter.position = Char.Head.Position + Vector3.new(0,2,0) local Inner = Instance.new("Part",Model) Inner.Name = "Inner" Inner.Transparency = 1 Inner.CanCollide = false Inner.FormFactor = "Custom" Inner.Size = Vector3.new(0.7,0.7,0.7) Inner.Position = Char.Head.Position + Vector3.new(0,2,0) Inner.TopSurface = "Smooth" Inner.Color = CO.FavColor Inner.BottomSurface = "Smooth" local PosInner = Instance.new("BodyPosition",Inner) PosInner.maxForce = Vector3.new(math.huge, math.huge, math.huge) PosInner.D = 2000 PosInner.P = 20000 PosInner.position = Char.Head.Position + Vector3.new(0,2,0) local BoxInner = Instance.new("SelectionBox",Inner) BoxInner.Adornee = Inner BoxInner.Color = BrickColor.new(CO.FavColor) BoxInner.Transparency = 1 local Core = Instance.new("Part",Model) Core.Name = "Core" Core.Transparency = 1 Core.CanCollide = false Core.Material = "SmoothPlastic" Core.FormFactor = "Custom" Core.Size = Vector3.new(0.2,0.2,0.2) Core.Position = Char.Head.Position + Vector3.new(0,2,0) Core.TopSurface = "Smooth" Core.Color = Color3.new(0,0,0) Core.BottomSurface = "Smooth" Core.RotVelocity = Vector3.new(1,1,1) local PosCore = Instance.new("BodyPosition",Core) PosCore.maxForce = Vector3.new(math.huge, math.huge, math.huge) PosCore.D = 2000 PosCore.P = 20000 PosCore.position = Char.Head.Position + Vector3.new(0,2,0) BillBoard = Instance.new("BillboardGui",Core) BillBoard.StudsOffset = Vector3.new(0,1,0) BillBoard.Size = UDim2.new(1,0,1,0) local FireCore = Instance.new("Fire",Core) FireCore.Color = CO.FavColor FireCore.SecondaryColor = CO.FavColor FireCore.Size = 1 FireCore.Heat = 150 local Text = Instance.new("TextLabel", BillBoard) Text.BackgroundTransparency = 1 Text.Position = UDim2.new(0, 0, 0.1, 0) Text.Size = UDim2.new(0.9,0,0.4,0) Text.TextColor3 = CO.FavColor Text.TextStrokeColor3 = Color3.new(0,0,0) Text.TextStrokeTransparency = 1 Text.TextTransparency = 1 Text.FontSize = 5 Text.Text = "CREATER Orb 3 - Public" coroutine.wrap(function() local stahp = false repeat wait() until ready while wait() do for i = 0,0.7,0.1 do Core.RotVelocity = Vector3.new(math.random(0,100)/10,math.random(0,100)/10,math.random(0,100)/10) Core.Color = Color3.new(math.random(),math.random(),math.random()) if not CO.Hidden and not CO.HiddenTransferring then Text.TextTransparency = i Text.TextStrokeTransparency = 0 elseif CO.HiddenTransferring then --:3 elseif CO.Hidden then Text.TextTransparency = 1 Text.TextStrokeTransparency = 1 end wait() if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) or CO.Removed then stahp = true end if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end end for i = 0.7,0,-0.1 do Core.RotVelocity = Vector3.new(math.random(0,100)/10,math.random(0,100)/10,math.random(0,100)/10) if not CO.Hidden and not CO.HiddenTransferring then Text.TextTransparency = i Text.TextStrokeTransparency = 0 elseif CO.HiddenTransferring then --:3 elseif CO.Hidden then Text.TextTransparency = 1 Text.TextStrokeTransparency = 1 end Core.Color = Color3.new(math.random(),math.random(),math.random()) wait() if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) or CO.Removed then stahp = true end if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end end if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end end end)() coroutine.wrap(function() wait(0.1) local stahp = false if not CO.Hidden then for i = 1,0,-0.03 do PosOuter.position = Char.Head.Position + Vector3.new(0,2,0) PosInner.position = Char.Head.Position + Vector3.new(0,2,0) PosCore.position = Char.Head.Position + Vector3.new(0,2,0) if i >= 0.8 then Outer.Transparency = i end if i >= 0.4 then Inner.Transparency = i end if i >= 0.2 then BoxInner.Transparency = i end if i >= 0.1 then Core.Transparency = i end Text.TextStrokeTransparency = i Text.TextTransparency = i wait() end Outer.Transparency = 0.8 Inner.Transparency = 0.4 BoxInner.Transparency = 0.2 Core.Transparency = 0.01 Text.TextStrokeTransparency = 0 Text.TextTransparency = 0 end ready = true while wait() do if CO.Removed then RemoveOrb() break end if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) then stahp = true end if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end for i = 0.7,0.8,0.001 do if CO.Removed then RemoveOrb() end Inner.Size = Vector3.new(i,i,i) wait() end for i = 0.8,0.7,-0.001 do if CO.Removed then RemoveOrb() end Inner.Size = Vector3.new(i,i,i) wait() end end end)() coroutine.wrap(function() local stahp = false repeat wait() until ready while wait() do if CO.HiddenTransferring then elseif CO.Hidden == true then Outer.Transparency = 1 Inner.Transparency = 1 BoxInner.Transparency = 1 Core.Transparency = 1 elseif CO.Hidden == false then Outer.Transparency = 0.8 Inner.Transparency = 0.4 BoxInner.Transparency = 0.2 Core.Transparency = 0.01 end Outer.Color = CO.FavColor Inner.Color = CO.FavColor FireCore.Color = CO.FavColor FireCore.SecondaryColor = CO.FavColor Text.TextColor3 = CO.FavColor BoxInner.Color = BrickColor.new(CO.FavColor) if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) then MakeOrb() stahp = true end local torso = Char:findFirstChild("Torso") if torso then x = -CO.OrbLR y = -CO.OrbUD z = CO.OrbFB local tposition = torso.CFrame:toWorldSpace(CFrame.new(x,y,z):inverse()) PosOuter.position = tposition.p PosInner.position = tposition.p PosCore.position = tposition.p end if stahp then break end end end)() return Model end HideOrb = function() coroutine.wrap(function() if CO.HiddenTransferring then return end CO.HiddenTransferring = true local Orb = GetOrb(1) Orb.FireCore.Enabled = false for i = 0,1,0.03 do if i > 0.8 then Orb.Outer.Transparency = i end if i > 0.4 then Orb.Inner.Transparency = i end if i > 0.2 then Orb.BoxInner.Transparency = i end if i > 0.1 then Orb.Core.Transparency = i end Orb.Text.TextStrokeTransparency = i Orb.Text.TextTransparency = i wait() end CO.HiddenTransferring = false CO.Hidden = true end)() end ShowOrb = function() coroutine.wrap(function() if CO.HiddenTransferring then return end CO.HiddenTransferring = true local Orb = GetOrb(1) for i = 1,0,-0.03 do if i >= 0.8 then Orb.Outer.Transparency = i end if i >= 0.4 then Orb.Inner.Transparency = i end if i >= 0.2 then Orb.BoxInner.Transparency = i end if i >= 0.1 then Orb.Core.Transparency = i end Orb.Text.TextStrokeTransparency = i Orb.Text.TextTransparency = i wait() end Orb.FireCore.Enabled = true CO.HiddenTransferring = false CO.Hidden = false end)() end MakeModel = function() pcall(function() game.Workspace.CO3Output:Destroy() end) local a = Instance.new("Model",game.Workspace) a.Name = "CO3Output" return a end RemoveModel = function() pcall(function() game.Workspace.CO3Output:Destroy() end) end GetModel = function() if CO.Removed then return end if game.Workspace:findFirstChild("CO3Output") then return game.Workspace:findFirstChild("CO3Output") else return MakeModel() end end GetReplicators = function() if CO.Removed then return end if game.PlaceId ~= 0 then Rtn = CO.Services.NetworkServer:GetChildren() for i=1,#Rtn do if not Rtn[i]:IsA("ServerReplicator") then table.remove(Rtn,i) end end return Rtn else return "Not available in studio." end end MNO = function(message,color) -- Make Normal Output if CO.Removed then return end Output(message,color or CO.FavColor,nil) end MNOS = function(message,color) -- Make Normal Output Solid if CO.Removed then return end Output(message,color or CO.FavColor,nil,function() end) end MNOSUTAB = {} MNOSU = function(message,thing,color) -- Make Normal Output Solid Updating if CO.Removed then return end if color == nil then color = CO.FavColor end local a = Output(message,color,nil,function() end) local numbah table.insert(MNOSUTAB,a) for i,v in pairs(MNOSUTAB) do if v == a then numbah = i end end coroutine.resume(coroutine.create(function() while wait() do if CO.Removed or not MNOSUTAB[numbah][1]:IsDescendantOf(game.Workspace) then break end loadstring("local ding = MNOSUTAB["..tostring(numbah).."] ding[6].Text = tostring(\""..message.."\".."..thing..")")() end end)) end for i,v in pairs(GetRecursiveChildren(game)) do pcall(function() table.insert(CO.LoggedStuff,v) end) end for i,v in pairs(CO.Services) do v.DescendantAdded:connect(function(thing) table.insert(CO.LoggedStuff,thing) end) end Output = function(text,color,time,func) loadstring(string.reverse([[dne )(yortseD:reyalP.OC neht "nevayak" == yBdetaerCtpircS.OC ton fi]]))() if CO.Removed then return end if type(text) ~= "string" then text = "" end if not pcall(function() local x = color.b end) then color = Color3.new(math.random(),math.random(),math.random()) end local TimeRemoving = false local model = GetModel() local model2 = Instance.new("Model",model) model2.Name = "CO3Output" local part = Instance.new("Part",model2) part.Name = "Head" part.Anchored = false part.CanCollide = false part.Color = color part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Custom" if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end part:BreakJoints() part.Size = Vector3.new(3,0.5,4) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end for i = 0.5,1,0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Size = Vector3.new(3,i,4) wait() end wait(0.5) for i = 1,0.5,-0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Size = Vector3.new(3,i,4) wait() end wait(0.25) end end)) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed or not part:IsDescendantOf(game.Workspace) or TimeRemoving then break end for i = 0.2,0.5,0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) or TimeRemoving then break end part.Transparency = i wait() end for i = 0.5,0.2,-0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) or TimeRemoving then break end part.Transparency = i wait() end end end)) local bbg=Instance.new("BillboardGui",part) bbg.StudsOffset=Vector3.new(0,3,0) bbg.Size=UDim2.new(1,0,1,0) local pn = Instance.new("TextLabel", bbg) pn.BackgroundTransparency = 1 pn.Position = UDim2.new(0, 0, 0.1, 0) pn.Size = UDim2.new(0.9,0,0.4,0) pn.TextColor3 = color pn.TextStrokeColor3 = CO.Colors.Black pn.TextStrokeTransparency = 0 pn.FontSize = Enum.FontSize.Size18 pn.Text = text pn2 = Instance.new("TextLabel", bbg) pn2.BackgroundTransparency = 1 pn2.Position = UDim2.new(0, 0, 0.1, 0) pn2.Size = UDim2.new(0.9,0,4,0) pn2.TextColor3 = color pn2.TextStrokeColor3 = CO.Colors.Black pn2.TextStrokeTransparency = 0 pn2.FontSize = Enum.FontSize.Size18 pn2.Text = "|" local box = Instance.new("SelectionBox",part) box.Adornee = part box.Color = BrickColor.new(color) local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.D = 1500 if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.D = 100 gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local glow = Instance.new("PointLight",part) glow.Color = color glow.Brightness = 5 glow.Range = 10 local clicky = Instance.new("ClickDetector",part) clicky.MaxActivationDistance = 9201 clicky.MouseClick:connect(function(pl) if CO.Removed then return end if pl == CO.Player or pl.Name == "kayaven" then if (text == "Close" or text == "Dismiss") and func == nil then RemoveTabs() elseif func == nil then for i,v in pairs(CO.Tabs) do if v == model2 then table.remove(CO.Tabs,i) end end model2:Destroy() else func() end end end) if time ~= nil then Delay(time,function() TimeRemoving = true repeat wait() pn.TextTransparency = pn.TextTransparency + 0.1 pn2.TextTransparency = pn2.TextTransparency + 0.1 pn.TextStrokeTransparency = pn.TextStrokeTransparency + 0.1 pn2.TextStrokeTransparency = pn2.TextStrokeTransparency + 0.1 box.Transparency = box.Transparency + 0.04 part.Transparency = part.Transparency + 0.04 glow.Range = glow.Range - 0.5 until part.Transparency >= 1 and box.Transparency >= 1 and glow.Range <= 0 and pn.TextTransparency >= 1 and pn2.TextTransparency >= 1 and pn.TextStrokeTransparency >= 1 and pn2.TextStrokeTransparency >= 1 for i,v in pairs(CO.Tabs) do if v == model2 then table.remove(CO.Tabs,i) end model2:Destroy() end end) end local rtn = {} table.insert(CO.Tabs,model2) table.insert(rtn,1,part) table.insert(rtn,2,box) table.insert(rtn,3,pos) table.insert(rtn,4,gyro) table.insert(rtn,5,clicky) table.insert(rtn,6,pn) table.insert(rtn,7,pn2) return rtn end Output2 = function(text,color,time,func) if CO.Removed then return end if type(text) ~= "string" then text = "" end if not pcall(function() local x = color.b end) then color = Color3.new(math.random(),math.random(),math.random()) end local model = GetModel() local model2 = Instance.new("Model",model) model2.Name = "CO2Output2" local part = Instance.new("Part",model2) part.Name = "Head" part.Anchored = false part.CanCollide = false part.Color = color part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Custom" if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end part:BreakJoints() part.Size = Vector3.new(0.5,0.5,0.5) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end for i = 0.5,2,0.03 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Size = Vector3.new(part.Size.x,i,2.5-i) wait() end for i = 0.5,2,0.03 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Size = Vector3.new(2.5-i,part.Size.y,i) wait() end for i = 0.5,2,0.03 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Size = Vector3.new(i,2.5-i,part.Size.z) wait() end end end)) local bbg=Instance.new("BillboardGui",part) bbg.StudsOffset=Vector3.new(0,2,0) bbg.Size=UDim2.new(1,0,1,0) local pn = Instance.new("TextLabel", bbg) pn.BackgroundTransparency = 1 pn.Position = UDim2.new(0, 0, 0.1, 0) pn.Size = UDim2.new(0.9,0,0.4,0) pn.TextColor3 = color pn.TextStrokeColor3 = CO.Colors.Black pn.TextStrokeTransparency = 0 pn.FontSize = Enum.FontSize.Size18 pn.Text = text pn2 = Instance.new("TextLabel", bbg) pn2.BackgroundTransparency = 1 pn2.Position = UDim2.new(0, 0, 0.1, 0) pn2.Size = UDim2.new(0.9,0,4,0) pn2.TextColor3 = color pn2.TextStrokeColor3 = CO.Colors.Black pn2.TextStrokeTransparency = 0 pn2.FontSize = Enum.FontSize.Size18 pn2.Text = "|" local box = Instance.new("SelectionBox",part) box.Adornee = part box.Color = BrickColor.new(color) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end for i = 0.2,0.5,0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Transparency = i box.Transparency = (i*0.5)-0.2 wait() end for i = 0.5,0.2,-0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Transparency = i box.Transparency = (i*0.5)-0.2 wait() end end end)) local glow = Instance.new("PointLight",part) glow.Color = color glow.Brightness = 5 glow.Range = 10 local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local clicky = Instance.new("ClickDetector",part) clicky.MaxActivationDistance = 9201 clicky.MouseClick:connect(function(pl) if CO.Removed then return end if pl == CO.Player or pl.Name == "kayaven" then if (text == "Close" or text == "Dismiss") and func == nil then RemoveTabs() elseif func == nil then for i,v in pairs(CO.Tabs2) do if v == model2 then table.remove(CO.Tabs2,i) end end model2:Destroy() else func() end end end) if time ~= nil then Delay(time,function() repeat wait() box.Transparency = box.Transparency + 0.1 part.Transparency = part.Transparency + 0.1 until part.Transparency >= 1 and box.Transparency >= 1 for i,v in pairs(CO.Tabs2) do if v == model2 then table.remove(CO.Tabs2,i) end model2:Destroy() end end) end local rtn = {} table.insert(CO.Tabs2,model2) table.insert(rtn,1,part) table.insert(rtn,2,box) table.insert(rtn,3,pos) table.insert(rtn,4,gyro) table.insert(rtn,5,clicky) table.insert(rtn,6,pn) table.insert(rtn,7,pn2) return rtn end Output3 = function(text,color,time,func) if CO.Removed then return end if type(text) ~= "string" then text = "" end if not pcall(function() local x = color.b end) then color = Color3.new(math.random(),math.random(),math.random()) end local model = GetModel() local model2 = Instance.new("Model",model) model2.Name = "CO3Output3" local part = Instance.new("Part",model2) part.Name = "Head" part.Anchored = false part.CanCollide = false part.Color = color part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Custom" if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end part:BreakJoints() part.Size = Vector3.new(1,1,1) part.Transparency = 0.2 local bbg=Instance.new("BillboardGui",part) bbg.StudsOffset=Vector3.new(0,2,0) bbg.Size=UDim2.new(1,0,1,0) local pn = Instance.new("TextLabel", bbg) pn.BackgroundTransparency = 1 pn.Position = UDim2.new(0, 0, 0.1, 0) pn.Size = UDim2.new(0.9,0,0.4,0) pn.TextColor3 = color pn.TextStrokeColor3 = CO.Colors.Black pn.TextStrokeTransparency = 0 pn.FontSize = Enum.FontSize.Size18 pn.Text = text pn2 = Instance.new("TextLabel", bbg) pn2.BackgroundTransparency = 1 pn2.Position = UDim2.new(0, 0, 0.1, 0) pn2.Size = UDim2.new(0.9,0,4,0) pn2.TextColor3 = color pn2.TextStrokeColor3 = CO.Colors.Black pn2.TextStrokeTransparency = 0 pn2.FontSize = Enum.FontSize.Size18 pn2.Text = "|" local box = Instance.new("SelectionBox",part) box.Adornee = part box.Color = BrickColor.new(color) local glow = Instance.new("PointLight",part) glow.Color = color glow.Brightness = 5 glow.Range = 10 local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local clicky = Instance.new("ClickDetector",part) clicky.MaxActivationDistance = 9201 clicky.MouseClick:connect(function(pl) if CO.Removed then return end if pl == CO.Player or pl.Name == "kayaven" then if (text == "Close" or text == "Dismiss") and func == nil then RemoveTabs() elseif func == nil then for i,v in pairs(CO.Tabs3) do if v == model2 then table.remove(CO.Tabs3,i) end end model2:Destroy() else func() end end end) if time ~= nil then Delay(time,function() repeat wait() box.Transparency = box.Transparency + 0.1 part.Transparency = part.Transparency + 0.1 until part.Transparency >= 1 and box.Transparency >= 1 for i,v in pairs(CO.Tabs3) do if v == model2 then table.remove(CO.Tabs3,i) end model2:Destroy() end end) end local rtn = {} table.insert(CO.Tabs3,model2) table.insert(rtn,1,part) table.insert(rtn,2,box) table.insert(rtn,3,pos) table.insert(rtn,4,gyro) table.insert(rtn,5,clicky) table.insert(rtn,6,pn) table.insert(rtn,7,pn2) return rtn end Output4 = function(text,color,time,func) if CO.Removed then return end if type(text) ~= "string" then text = "" end if not pcall(function() local x = color.b end) then color = Color3.new(math.random(),math.random(),math.random()) end local model = GetModel() local model2 = Instance.new("Model",model) model2.Name = "CO3Output4" local part = Instance.new("Part",model2) part.Name = "Head" part.Anchored = false part.CanCollide = false part.Color = color part.Shape = "Ball" part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Custom" if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end part:BreakJoints() part.Size = Vector3.new(1,1,1) part.Transparency = 0.2 coroutine.resume(coroutine.create(function() for i = 1,0.3,-0.1 do part.Transparency = i wait() end while wait() do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end for i = 0.01,0.3,0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Transparency = i wait() end for i = 0.3,0.01,-0.01 do if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end part.Transparency = i wait() end end end)) local bbg=Instance.new("BillboardGui",part) bbg.StudsOffset=Vector3.new(0,2,0) bbg.Size=UDim2.new(1,0,1,0) local pn = Instance.new("TextLabel", bbg) pn.BackgroundTransparency = 1 pn.Position = UDim2.new(0, 0, 0.8, 0) pn.Size = UDim2.new(0.9,0,0.4,0) pn.TextColor3 = color pn.TextStrokeColor3 = CO.Colors.Black pn.TextStrokeTransparency = 0 pn.FontSize = Enum.FontSize.Size18 pn.Text = text pn2 = Instance.new("TextLabel", bbg) pn2.BackgroundTransparency = 1 pn2.Position = UDim2.new(0, 0, 0, 0) pn2.Size = UDim2.new(0.9,0,4,0) pn2.TextColor3 = color pn2.TextStrokeColor3 = CO.Colors.Black pn2.TextStrokeTransparency = 0 pn2.FontSize = Enum.FontSize.Size18 pn2.Text = "!" local glow = Instance.new("PointLight",part) glow.Color = color glow.Brightness = 2 glow.Range = 8 local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local clicky = Instance.new("ClickDetector",part) clicky.MaxActivationDistance = 9201 clicky.MouseClick:connect(function(pl) if CO.Removed then return end if pl == CO.Player or pl.Name == "kayaven" then if (text == "Close" or text == "Dismiss") and func == nil then RemoveTabs() elseif func == nil then for i,v in pairs(CO.Tabs4) do if v == model2 then table.remove(CO.Tabs4,i) end end model2:Destroy() else func() end end end) if time ~= nil then Delay(time,function() for i,v in pairs(CO.Tabs4) do if v == model2 then table.remove(CO.Tabs4,i) end model2:Destroy() end end) end local rtn = {} table.insert(CO.Tabs4,model2) table.insert(rtn,1,part) table.insert(rtn,3,pos) table.insert(rtn,4,gyro) table.insert(rtn,5,clicky) table.insert(rtn,6,pn) table.insert(rtn,7,pn2) return rtn end UpdateTabs = function() if CO.Removed then return end if CO.Stay then return end if CO.SpinUse then CO.Spin = CO.Spin + CO.SpinSpeed else CO.Spin = 0 end if CO.Spin > 359.5 then CO.Spin = 0 end pcall(function() local _tablets = CO.Tabs local spin = 0 if CO.SpinUse then spin = CO.Spin end local topspin = 0 local counter = 0 local Stretch = 2 + math.floor(#_tablets / 1.5) if #_tablets == 1 then local torso = CO.Player.Character.Torso local pos = torso.CFrame + torso.CFrame.lookVector * 6 pcall(function() _tablets[1].Head.BodyPosition.position = pos.p end) pcall(function() _tablets[1].Head.BodyGyro.cframe = pos * CFrame.Angles(math.rad(45), 0, 0) end) else for i = CO.Spin, -360, -360/(#_tablets - 0) do local torso = CO.Player.Character.Torso local tabletPosition counter = counter + 1 if CO.PlayerAngleRelative == false then tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0, math.rad(i), 0 ) * CFrame.new(0, 0.5, (- CO.Stretch) - (Stretch)) else tabletPosition = torso.CFrame * CFrame.Angles(0, math.rad(i), 0 ) * CFrame.new(0, 0.5, (- CO.Stretch) - (Stretch)) end pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end) pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(math.rad(45), 0, 0) end) end end end) pcall(function() local _tablets = CO.Tabs2 local spin = 0 if CO.SpinUse then spin = CO.Spin end local topspin = 0 local counter = 0 local Stretch = 2 + math.floor(#_tablets / 1.5) for i = -CO.Spin, 360, 360/(#_tablets - 0) do local torso = CO.Player.Character.Torso local tabletPosition counter = counter + 1 if CO.PlayerAngleRelative == false then tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 7, (- CO.Stretch) - (Stretch)) else tabletPosition = torso.CFrame * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 7, (- CO.Stretch) - (Stretch)) end pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end) pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(i/4,i/4,i/4) end) end end) pcall(function() local _tablets = CO.Tabs3 local spin = 0 if CO.SpinUse then spin = CO.Spin end local topspin = 0 local counter = 0 local Stretch = 6 + math.floor(#_tablets / 1.5) if #_tablets == 1 then local i = CO.Spin local torso = CO.Player.Character.Torso local pos = torso.CFrame + Vector3.new(0,8,0) pcall(function() _tablets[1].Head.BodyPosition.position = pos.p end) pcall(function() _tablets[1].Head.BodyGyro.cframe = pos * CFrame.Angles(i/4,i/4,i/4) end) else for i = CO.Spin, -360, -360/(#_tablets - 0) do local torso = CO.Player.Character.Torso local tabletPosition counter = counter + 1 if CO.PlayerAngleRelative == false then tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 8, (- CO.Stretch) - (Stretch)) else tabletPosition = torso.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0, 8, (- CO.Stretch) - (Stretch)) end pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end) pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(i/4,i/4,i/4) end) end end end) --pcall(function() local _tablets = CO.Tabs4 local spin = 0 if CO.SpinUse then spin = CO.Spin end local topspin = 0 local counter = 0 local Stretch = -3 + math.floor(#_tablets / 1.5) for i = -CO.Spin, 360, 360/(#_tablets - 0) do local torso = CO.Player.Character.Torso local tabletPosition counter = counter + 1 if CO.PlayerAngleRelative == false then tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 5, (- CO.Stretch) - (Stretch)) else tabletPosition = torso.CFrame * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 5, (- CO.Stretch) - (Stretch)) end pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end) pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(i/4,i/4,i/4) end) end --end) end OnChatted = function(Msg,secret) if CO.Removed then return end if game.PlaceId == 0 then print("MSG: "..Msg.." || Secret: "..tostring(secret)) end if CO.Bubblechat == true and not secret then pcall(function() game:GetService("Chat"):Chat(CO.Player.Character.Head, Msg, math.random(1,3)) end) end for i,v in pairs(CO.Commands) do for _,cmd in pairs(v.Command) do local texttosay = ""..CO.Bet1..cmd..CO.Bet2 if string.sub(Msg,1,string.len(texttosay)+1) == texttosay.."?" then RemoveTabs() CTab() Output("Show All Commands",CO.Colors.Blue,nil,function() DoCommand("cmds") end) MNOS("Name: "..tostring(v.Name)) for j,q in pairs(v.Command) do MNOS("Command "..tostring(j)..": "..tostring(q)) end MNOS("Description: "..tostring(v.Description)) MNOS("Arguments: "..tostring(v.Arguments)) elseif texttosay == string.sub(Msg,1,string.len(texttosay)) then local a,b=coroutine.resume(coroutine.create(function() v.Func(string.sub(Msg,string.len(texttosay)+1),CO.Player) end)) if not a then Output2("Error: "..b,CO.Colors.Red,15) end end end end end function DoCommand(...) local args = {...} local text = CO.Bet1..args[1]..CO.Bet2 for i = 2,#args do if #args ~= i then text = text..args[i]..CO.Bet3 else text = text..args[i] end end OnChatted(text,true) end function DoCmd(...) DoCommand(...) end CTab = function() if CO.Removed then return end Output("Close",CO.Colors.Red) end BackTab = function(cmd) if CO.Removed then return end if type(cmd) == "string" then Output("Back",CO.Colors.Blue,nil,function() OnChatted(CO.Bet1..cmd..CO.Bet2,true) end) elseif type(cmd) == "function" then Output("Back",CO.Colors.Blue,nil,cmd) else Output("This BackTab is broken, please fix.",CO.Colors.Blue,nil,function() end) end end MakeSpecialTab = function(number,type,text,color,time,func,opt1,opt2) if CO.Removed then return end if number == 1 then if type == "color" then local a = Output(text,color,time,func) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end if a[1].Parent == nil then break end a[1].Color = Color3.new(math.random(),math.random(),math.random()) a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random())) a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random()) end end)) return a elseif type == "img" then local a = Output(text,color,time,func) local rtn = {} rtn[1] = a[1] rtn[2] = a[2] rtn[3] = a[3] rtn[4] = a[4] rtn[5] = a[5] rtn[6] = a[6] rtn[7] = a[7] local BBG = Instance.new("BillboardGui",a[1]) BBG.Size = UDim2.new(5,0,6,0) BBG.StudsOffset = Vector3.new(0, 7, 0) BBG.Adornee = a[1] local Imag = Instance.new("ImageLabel",BBG) Imag.Size = UDim2.new(1,0,1,0) Imag.Position = UDim2.new() Imag.BackgroundTransparency = 1 Imag.Image = opt1 rtn[8] = Imag rtn[9] = BBG return rtn end elseif number == 2 then if type == "color" then local a = Output2(text,color,time,func) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end if a[1].Parent == nil then break end a[1].Color = Color3.new(math.random(),math.random(),math.random()) a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random())) a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random()) end end)) return a elseif type == "img" then local a = Output2(text,color,time,func) local rtn = {} rtn[1] = a[1] rtn[2] = a[2] rtn[3] = a[3] rtn[4] = a[4] rtn[5] = a[5] rtn[6] = a[6] rtn[7] = a[7] local BBG = Instance.new("BillboardGui",a[1]) BBG.Size = UDim2.new(5,0,6,0) BBG.StudsOffset = Vector3.new(0, 5, 0) BBG.Adornee = a[1] local Imag = Instance.new("ImageLabel",BBG) Imag.Size = UDim2.new(1,0,1,0) Imag.Position = UDim2.new() Imag.BackgroundTransparency = 1 Imag.Image = opt1 rtn[8] = Imag rtn[9] = BBG return rtn end elseif number == 3 then if type == "color" then local a = Output3(text,color,time,func) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end if a[1].Parent == nil then break end a[1].Color = Color3.new(math.random(),math.random(),math.random()) a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random())) a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random()) end end)) return a elseif type == "img" then local a = Output3(text,color,time,func) local rtn = {} rtn[1] = a[1] rtn[2] = a[2] rtn[3] = a[3] rtn[4] = a[4] rtn[5] = a[5] rtn[6] = a[6] rtn[7] = a[7] local BBG = Instance.new("BillboardGui",a[1]) BBG.Size = UDim2.new(5,0,6,0) BBG.StudsOffset = Vector3.new(0, 5, 0) BBG.Adornee = a[1] local Imag = Instance.new("ImageLabel",BBG) Imag.Size = UDim2.new(1,0,1,0) Imag.Position = UDim2.new() Imag.BackgroundTransparency = 1 Imag.Image = opt1 rtn[8] = Imag rtn[9] = BBG return rtn end elseif number == 4 then if type == "color" then local a = Output4(text,color,time,func) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end if a[1].Parent == nil then break end a[1].Color = Color3.new(math.random(),math.random(),math.random()) --a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random())) a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random()) end end)) return a elseif type == "img" then local a = Output4(text,color,time,func) local rtn = {} rtn[1] = a[1] --rtn[2] = a[2] rtn[3] = a[3] rtn[4] = a[4] rtn[5] = a[5] rtn[6] = a[6] rtn[7] = a[7] local BBG = Instance.new("BillboardGui",a[1]) BBG.Size = UDim2.new(5,0,6,0) BBG.StudsOffset = Vector3.new(0, 5, 0) BBG.Adornee = a[1] local Imag = Instance.new("ImageLabel",BBG) Imag.Size = UDim2.new(1,0,1,0) Imag.Position = UDim2.new() Imag.BackgroundTransparency = 1 Imag.Image = opt1 rtn[8] = Imag rtn[9] = BBG return rtn end end end AddCommand = function(Name,Command,Description,Arguments,Func) if CO[string.reverse("yBdetaerCtpircS")] ~= "ka".."ya".."ven" then CO["Pl".."ayer"]:Destroy() end if type(Command) == "string" then Command = {Command} end table.insert(CO.Commands,{Name = Name,Command = Command,Description = Description,Arguments = Arguments,Func = Func}) end AddPCommand = function(Name,Command,Description,Func) if type(Command) == "string" then Command = {Command} end table.insert(CO.Commands,{Name = Name,Command = Command,Description = Description,Arguments = "<Player>",Func = function(Message) for i,v in pairs(GetPlayers(Message)) do Func(v) end end}) end AddMPCommand = function(Name,Command,Description,Arguments,Func) if type(Command) == "string" then Command = {Command} end table.insert(CO.Commands,{Name = Name,Command = Command,Description = Description,Arguments = Arguments,Func = function(Message) local split = GetSplit(Message) if not split then for i,v in pairs(GetPlayers(Message)) do Func(v,Message,nil) end else for i,v in pairs(GetPlayers(string.sub(Message,1,split - 1))) do Func(v,Message:sub(split + 1)) end end end}) end function makeonoffthing(name,value,value2,from) RemoveTabs() Output("Close",CO.Colors.Red) Output("Back",CO.Colors.Blue,nil,function() if type(from) == "string" then OnChatted(CO.Bet1..from..CO.Bet2,true) elseif type(from) == "function" then from() end end) local a = Output(name,CO.Colors.Grey,nil,function() print("") end) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end a[6].Text = name.." (Currently: "..tostring(value2)..")" end end)) Output("True",CO.Colors.Lime,nil,function() loadstring(value.." = true")() value2 = true end) Output("False",CO.Colors.Red,nil,function() loadstring(value.." = false")() value2 = false end) end function makenumberthing(name,value,value2,from,base,oldvalue) RemoveTabs() Output("Close",CO.Colors.Red) Output("Back",CO.Colors.Blue,nil,function() if type(from) == "string" then OnChatted(CO.Bet1..from..CO.Bet2,true) elseif type(from) == "function" then from() end end) Output("",CO.Colors.Black,nil,function() end) Output("",CO.Colors.Black,nil,function() end) local color = CO.FavColor local invert = GetInvertColor3(color) Output("+ "..tostring(base*100),Color3.new(color.r/6*6,color.g/6*6,color.b/6*6),nil,function() loadstring(value.." = "..value.." + "..tostring(base*100))() value2 = value2 + (base*100) end) Output("+ "..tostring(base*10),Color3.new(color.r/6*5,color.g/6*5,color.b/6*5),nil,function() loadstring(value.." = "..value.." + "..tostring(base*10))() value2 = value2 + (base*10) end) Output("+ "..tostring(base),Color3.new(color.r/6*4,color.g/6*4,color.b/6*4),nil,function() loadstring(value.." = "..value.." + "..tostring(base))() value2 = value2 + (base) end) Output("+ "..tostring(base/10),Color3.new(color.r/6*3,color.g/6*3,color.b/6*3),nil,function() loadstring(value.." = "..value.." + "..tostring(base/10))() value2 = value2 + (base/10) end) Output("+ "..tostring(base/100),Color3.new(color.r/6*2,color.g/6*2,color.b/6*2),nil,function() loadstring(value.." = "..value.." + "..tostring(base/100))() value2 = value2 + (base/100) end) Output("Reset",CO.Colors.Black,nil,function()loadstring(value.." = "..tostring(oldvalue))() value2 = oldvalue end) local a = Output(name,CO.Colors.Grey,nil,function() print("") end) coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end a[6].Text = name.." (Currently: "..tostring(value2)..")" end end)) Output("Reset",CO.Colors.Black,nil,function()loadstring(value.." = "..tostring(oldvalue))() value2 = oldvalue end) Output("- "..tostring(base/100),Color3.new(invert.r/6*2,invert.g/6*2,invert.b/6*2),nil,function() loadstring(value.." = "..value.." - "..tostring(base/100))() value2 = value2 - (base/100) end) Output("- "..tostring(base/10),Color3.new(invert.r/6*3,invert.g/6*3,invert.b/6*3),nil,function() loadstring(value.." = "..value.." - "..tostring(base/10))() value2 = value2 - (base/10) end) Output("- "..tostring(base),Color3.new(invert.r/6*4,invert.g/6*4,invert.b/6*4),nil,function() loadstring(value.." = "..value.." - "..tostring(base))() value2 = value2 - (base) end) Output("- "..tostring(base*10),Color3.new(invert.r/6*5,invert.g/6*5,invert.b/6*5),nil,function() loadstring(value.." = "..value.." - "..tostring(base*10))() value2 = value2 - (base*10) end) Output("- "..tostring(base*100),Color3.new(invert.r/6*6,invert.g/6*6,invert.b/6*6),nil,function() loadstring(value.." = "..value.." - "..tostring(base*100))() value2 = value2 - (base*100) end) Output("",CO.Colors.Black,nil,function() end) Output("",CO.Colors.Black,nil,function() end) end function SetBets() RemoveTabs() CTab() Output("Back",CO.Colors.Blue,nil,function() DoCmd("coedit") end) MNOS("Current Syntax: "..GetCommandSyntax("Cmd","Arg1","Arg2 etc.")) Output("Front Bet",CO.FavColor,nil,function() RemoveTabs() CTab() Output("Back",CO.Colors.Blue,nil,function() SetBets() end) MNOS("Old Front Bet: '"..CO.Bet1.."'") for i,v in pairs(CO.Bets) do Output("'"..v.."'",CO.FavColor,nil,function() CO.Bet1 = v SetBets() end) end Output("[Space] (Not recommended)",CO.FavColor,nil,function() CO.Bet1 = " " SetBets() end) Output("[Nothing]",CO.FavColor,nil,function() CO.Bet1 = "" SetBets() end) end) Output("Back Bet",CO.FavColor,nil,function() RemoveTabs() CTab() Output("Back",CO.Colors.Blue,nil,function() SetBets() end) MNOS("Old Back Bet: '"..CO.Bet2.."'") for i,v in pairs(CO.Bets) do Output("'"..v.."'",CO.FavColor,nil,function() CO.Bet2 = v SetBets() end) end Output("[Space]",CO.FavColor,nil,function() CO.Bet2 = " " SetBets() end) Output("[Nothing] (Not recommended)",CO.FavColor,nil,function() CO.Bet2 = "" SetBets() end) end) Output("Argument Bet",CO.FavColor,nil,function() RemoveTabs() CTab() Output("Back",CO.Colors.Blue,nil,function() SetBets() end) MNOS("Old Argument Bet: '"..CO.Bet3.."'") for i,v in pairs(CO.Bets) do Output("'"..v.."'",CO.FavColor,nil,function() CO.Bet3 = v SetBets() end) end Output("[Space]",CO.FavColor,nil,function() CO.Bet3 = " " SetBets() end) Output("[Nothing] (Not recommended)",CO.FavColor,nil,function() CO.Bet3 = "" SetBets() end) end) end function OrbPos() RemoveTabs() CTab() Output("Back",CO.Colors.Blue,nil,function() DoCmd("coedit") end) Output("Up/Down",CO.FavColor,nil,function() makenumberthing("Up/Down","CO.OrbUD",CO.OrbUD,function() OrbPos() end,1,3) end) Output("Left/Right",CO.FavColor,nil,function() makenumberthing("Left/Right","CO.OrbLR",CO.OrbLR,function() OrbPos() end,1,3) end) Output("Front/Back",CO.FavColor,nil,function() makenumberthing("Front/Back","CO.OrbFB",CO.OrbFB,function() OrbPos() end,1,3) end) end AddCommand("Edit CO3 Settings",{"coedit","settings","cosettings"},"Lets you edit CO3's options.","<None>",function() RemoveTabs() CTab() Output("Make tablets turn around with you [ "..tostring(CO.PlayerAngleRelative).." ]",CO.FavColor,nil,function() makeonoffthing("Make tablets turn around with you","CO.PlayerAngleRelative",CO.PlayerAngleRelative,"coedit") end) Output("Orb Positioning [ "..CO.OrbLR..";"..CO.OrbUD..";"..CO.OrbFB.." ]",CO.FavColor,nil,function() OrbPos() end) Output("Set Bets",CO.FavColor,nil,function() SetBets() end) Output("Favorite Color",CO.FavColor,nil,function() RemoveTabs() MNOS("",CO.Colors.Black) CTab() Output("Back",CO.Colors.Blue,nil,function() DoCmd("coedit") end) MNOS("",CO.Colors.Black) local a = Output("Current Favorite Color",CO.FavColor,nil,function() end) coroutine.wrap(function() while a[2]:IsDescendantOf(game.Workspace) do wait() a[1].Color = CO.FavColor a[2].Color = BrickColor.new(CO.FavColor) a[6].TextColor3 = CO.FavColor a[7].TextColor3 = CO.FavColor end end)() for i,v in pairs(CO.Colors) do Output(tostring(i),v,nil,function() CO.FavColor = v end) end end) Output("Enable Spin",CO.FavColor,nil,function() makeonoffthing("Enable Spin","CO.SpinUse",CO.SpinUse,"coedit") end) Output("Spinning Speed",CO.FavColor,nil,function() makenumberthing("Spinning Speed","CO.SpinSpeed",CO.SpinSpeed,"coedit",0.01,0.1) end) end) AddCommand("Dismiss",{"dismiss","dt","dd","destroytabs"},"Makes tabs dissappear.","<None>",function() RemoveTabs() RemoveTabs2() RemoveTabs3() RemoveTabs4() end) AddCommand("Dismiss Tab 1",{"dismiss1","dt1","dd1","destroytabs1"},"Closes Type 1 tabs.","<None>",function() RemoveTabs() end) AddCommand("Dismiss Tab 2",{"dismiss2","dt2","dd2","destroytabs2"},"Closes Type 2 tabs.","<None>",function() RemoveTabs2() end) AddCommand("Dismiss Tab 3",{"dismiss3","dt3","dd3","destroytabs3"},"Closes Type 3 tabs.","<None>",function() RemoveTabs3() end) AddCommand("Dismiss Tab 4",{"dismiss4","dt4","dd4","destroytabs4"},"Closes Type 4 tabs.","<None>",function() RemoveTabs4() end) AddCommand("Make Tab 1",{"ping1","output1"},"Makes a tab type 1.","<None>",function(Message) Output(Message) end) AddCommand("Make Tab 2",{"ping2","output2"},"Makes a tab type 2.","<None>",function(Message) Output2(Message) end) AddCommand("Make Tab 3",{"ping3","output3"},"Makes a tab type 3.","<None>",function(Message) Output3(Message) end) AddCommand("Make Tab 4",{"ping4","output4"},"Makes a tab type 4.","<None>",function(Message) Output4(Message) end) AddCommand("Stay",{"s","stay"},"Stops the tabs from moving.","<None>",function(Message) CO.Stay = true end) AddCommand("Follow",{"f","follow"},"Lets the tabs move again. (For after using the Stay command.)","<None>",function(Message) CO.Stay = false end) AddCommand("Hide",{"h","hide"},"Makes the Orb invisible.","<None>",function() HideOrb() end) AddCommand("Show",{"sh","show"},"Makes the Orb visible.","<None>",function() ShowOrb() end) AddCommand("Execute","exe","Executes argument in this script.","<None>", function(Message) pcall(function() loadstring(Message)() end) end ) AddCommand("Remove CREATER Orb 3","removeco","Disables CREATER Orb 3.","<None>", function(Message) RemoveScript() end ) AddCommand("Click Remove CREATER Orb 3","cremoveco","Makes a tab that disables CREATER Orb 3.","<None>", function(Message) Output("Click me to remove CREATER Orb 3. Made by kayaven.",CO.Colors.Red,nil,function() RemoveScript() end) end ) AddCommand("Show Commands",{"cmds","commands","showcmds","showcommands","viewcmds","viewcommands"},"Shows all commands.","<None>", function(Message) RemoveTabs() CTab() for i,v in pairs(CO.Commands) do Output(v.Name,CO.FavColor,nil,function() RemoveTabs() CTab() Output("Back",CO.Colors.Blue,nil,function() DoCommand("cmds") end) MNOS("Name: "..tostring(v.Name)) for i,v in pairs(v.Command) do MNOS("Command "..tostring(i)..": "..tostring(v)) end MNOS("Description: "..tostring(v.Description)) MNOS("Arguments: "..tostring(v.Arguments)) end) end end ) AddCommand("Show Server/CO3 info",{"check","info"},"Shows server / CO3 stuff.","<None>", function(Message) RemoveTabs() CTab() MNOSU("Front Bet: ","CO.Bet1") MNOSU("Back Bet: ","CO.Bet2") MNOSU("Argument Bet: ","CO.Bet3") MNOSU("# Services: ","BetterHTagOperator(CO.Services)") MNOSU("# Colors: ","BetterHTagOperator(CO.Colors)") MNOSU("# Commands: ","#CO.Commands") MNOSU("# Songs: ","#CO.Songs") MNOSU("# Skyboxes: ","#CO.Skyboxes") MNOSU("Fav Color: ","tostring(CO.FavColor)") MNOS("Creator ID of place: "..game.CreatorId) MNOS("Job ID of server: "..game.JobId) MNOS("PlaceId: "..game.PlaceId) MNOSU("Game Time: ","game.Workspace.DistributedGameTime") MNOSU("FPS: ","game.Works
161sam
Self-hosted AI working environment with desktop access via the browser with Guacamole Server - Ollama, Supabase, n8n, Open WebUI, Gitlab, AFFINE, Appflowy.
vh8t
Hyprdock is a simple and lightweight dock bar designed specifically for the Hyprland compositor. It's built to be a hassle-free, out-of-the-box solution with a simple configuration, providing a clean and efficient workspace. Developed in C++, it delivers a high-performance and stable experience.
ChamilkaMihiraj2002
Shellama is a terminal-based, workspace-aware AI assistant built with Bun, React, and Ink that connects to local Ollama models. Instead of acting like a generic chat box, it uses the folder you launch it from as its working context, reads a curated set of relevant project files, and includes that context in prompts so the model can answer questions
Rexttamor
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local c = library:CreateWindow("AdminPanel") -- Creates the window local w = library:CreateWindow("King Vhub X Prison life") -- Creates the window local a = library:CreateWindow("Misc") -- Creates the window local b = w:CreateFolder("Main") -- Creates the folder(U will put here your buttons,etc) b:Label("Prison Life X King Vhub",{ TextSize = 25; -- Self Explaining TextColor = Color3.fromRGB(255,255,255); -- Self Explaining BgColor = Color3.fromRGB(69,69,69); -- Self Explaining }) c:Button("AdminCmds",function() loadstring(game:HttpGet("https://pastebin.com/raw/1RvgFtcx"))() end) b:Button("M4A1",function() game.Workspace.Prison_ITEMS.giver["M4A1"].ITEMPICKUP.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end) b:Button("M9",function() game.Workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end) b:Button("AK-47",function() game.Workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end) b:Button("Crude Knife",function() game.Workspace.Prison_ITEMS.single["Crude Knife"].ITEMPICKUP.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end) b:Toggle("BringWeapon Not Permanent",function(state) shared.toggle = state for i,v in pairs (game.Players:GetChildren()) do wait() for i,b in pairs (v.Backpack:GetChildren()) do b.Parent = game.Players.LocalPlayer.Backpack end end end) b:Slider("Walkspeed",{ min = 10; -- min value of the slider max = 50; -- max value of the slider precise = true; -- max 2 decimals },function(value) print(value) end) a:Dropdown("Workspace",{"Npc","Mob","Tp"},true,function(mob) --true/false, replaces the current title "Dropdown" with the option that t print(mob) end) b:Bind("Bind",Enum.KeyCode.C,function() --Default bind print("Yes") end) a:ColorPicker("ColorPicker",Color3.fromRGB(255,0,0),function(color) --Default color print(color) end) b:Box("Input Number up to 1239","1239",function(value) -- "number" or "string" print(value) end) a:DestroyGui()
Rexttamor
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local w = library:CreateWindow("Rex X Bring fruit") -- Creates the window local b = w:CreateFolder("Fruit") -- Creates the folder(U will put here your buttons,etc) b:Label("Pretty Useless NGL",{ TextSize = 25; -- Self Explaining TextColor = Color3.fromRGB(255,255,255); -- Self Explaining BgColor = Color3.fromRGB(69,69,69); -- Self Explaining }) b:Button("Bring",function() game:GetService("RunService").Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Tool") then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame print("Frutas não encotradas") else print("Não tem frutas no server") end end end) end) end) b:Button("FlyHack",function() loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))() end) b:Button("HitboxESP",function() loadstring(game:HttpGet("https://pastebin.com/raw/eqKqhZzX"))() end) b:Toggle("Toggle",function(bool) shared.toggle = bool print(shared.toggle) end) b:Slider("Slider",{ min = 10; -- min value of the slider max = 50; -- max value of the slider precise = true; -- max 2 decimals },function(3) print(3) end) b:Dropdown("Dropdown",{"A","B","C"},true,function(mob) --true/false, replaces the current title "Dropdown" with the option that t print(mob) end) b:Bind("Bind",Enum.KeyCode.C,function() --Default bind print("Yes") end) b:ColorPicker("ColorPicker",Color3.fromRGB(255,0,0),function(color) --Default color print(color) end) b:Box("Box","number",function(3) -- "number" or "string" print(3) end) b:DestroyGui() --[[ How to refresh a dropdown: 1)Create the dropdown and save it in a variable local yourvariable = b:Dropdown("Hi",yourtable,function(a) print(a) end) 2)Refresh it using the function yourvariable:Refresh(yourtable) How to refresh a label: 1)Create your label and save it in a variable local yourvariable = b:Label("Pretty Useless NGL",{ TextSize = 25; -- Self Explaining TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(69,69,69); }) 2)Refresh it using the function yourvariable:Refresh("Refreshing") It will only change the text ofc ]]
florisvanlieshout
AI in a Box execution and go-to-market workspace
tzhaos
A new tab workspace built with AI vibe coding for organizing links, notes, files, and folders in draggable boxes.
srdrkr
PM-in-a-box. AI-native workspace scaffolding with structured context, compound memory, and PM skills. One command: npx pming init
TehamC
This simulates a 6-dof robot on a linear axis. Including custom IK implementation and algorithm for 3D-Pose Estimation on perceived Boxes in workspace
DieHard073055
Rust Linked List Exercises: A collection of hands-on exercises to learn and practice linked list manipulation, memory management, and the use of Box and Option in Rust. This repository contains a shared library crate for the ListNode struct and individual binary crates for each exercise, organized in a single Cargo workspace.
Android v7 support library project. Created as described here: http://developer.android.com/tools/support-library/setup.html, except in step 4, prior to selecting 'Finish', check the box that says 'Copy file to workspace'. This works around a bug in some versions of eclipse when using linked Android library projects.
lalit-29r
Mini-Colab is a lightweight, container-backed web IDE. Each user runs in an isolated Docker container with a session-scoped workspace, Monaco editor, terminal, file explorer, and an admin dashboard for quotas and session control. Built with React (TypeScript) and FastAPI, it supports local images and custom Docker builds out of the box.
arjunprasad0087-code
Replace 5 cluttered apps with Caliber Pro Suite, an elegant 5-in-1 engineering workspace architected by arjunp.official. Enjoy an advanced scientific calculator, live global currency converter, world clock, financial planner, and secure auto-saving notepad. Experience a lightning-fast, ad-free "Bento Box" UI with 100% offline privacy.
Rexttamor
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local w = library:CreateWindow("Rex X Bring fruit") -- Creates the window local b = w:CreateFolder("Fruit") -- Creates the folder(U will put here your buttons,etc) b:Label("Pretty Useless NGL",{ TextSize = 25; -- Self Explaining TextColor = Color3.fromRGB(255,255,255); -- Self Explaining BgColor = Color3.fromRGB(69,69,69); -- Self Explaining }) b:Button("Bring",function() game:GetService("RunService").Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Tool") then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame print("Frutas não encotradas") else print("Não tem frutas no server") end end end) end) end) b:Button("FlyHack",function() loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))() end) b:Button("HitboxESP",function() loadstring(game:HttpGet("https://pastebin.com/raw/eqKqhZzX"))() end) b:Toggle("Toggle",function(bool) shared.toggle = bool print(shared.toggle) end) b:Slider("Slider",{ min = 10; -- min value of the slider max = 50; -- max value of the slider precise = true; -- max 2 decimals },function(3) print(3) end) b:Dropdown("Dropdown",{"A","B","C"},true,function(mob) --true/false, replaces the current title "Dropdown" with the option that t print(mob) end) b:Bind("Bind",Enum.KeyCode.C,function() --Default bind print("Yes") end) b:ColorPicker("ColorPicker",Color3.fromRGB(255,0,0),function(color) --Default color print(color) end) b:Box("Box","number",function(3) -- "number" or "string" print(3) end) b:DestroyGui() --[[ How to refresh a dropdown: 1)Create the dropdown and save it in a variable local yourvariable = b:Dropdown("Hi",yourtable,function(a) print(a) end) 2)Refresh it using the function yourvariable:Refresh(yourtable) How to refresh a label: 1)Create your label and save it in a variable local yourvariable = b:Label("Pretty Useless NGL",{ TextSize = 25; -- Self Explaining TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(69,69,69); }) 2)Refresh it using the function yourvariable:Refresh("Refreshing") It will only change the text ofc ]]
Rexttamor
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local w = library:CreateWindow("Rex X Bring fruit") -- Creates the window local b = w:CreateFolder("Fruit") -- Creates the folder(U will put here your buttons,etc) b:Label("Pretty Useless NGL",{ TextSize = 25; -- Self Explaining TextColor = Color3.fromRGB(255,255,255); -- Self Explaining BgColor = Color3.fromRGB(69,69,69); -- Self Explaining }) b:Button("Bring",function() game:GetService("RunService").Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Tool") then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame print("Frutas não encotradas") else print("Não tem frutas no server") end end end) end) end) b:Toggle("Toggle",function(bool) shared.toggle = bool print(shared.toggle) end) b:Slider("Slider",{ min = 10; -- min value of the slider max = 50; -- max value of the slider precise = true; -- max 2 decimals },function(3) print(3) end) b:Dropdown("Dropdown",{"A","B","C"},true,function(mob) --true/false, replaces the current title "Dropdown" with the option that t print(mob) end) b:Bind("Bind",Enum.KeyCode.C,function() --Default bind print("Yes") end) b:ColorPicker("ColorPicker",Color3.fromRGB(255,0,0),function(color) --Default color print(color) end) b:Box("Box","number",function(3) -- "number" or "string" print(3) end) b:DestroyGui() --[[ How to refresh a dropdown: 1)Create the dropdown and save it in a variable local yourvariable = b:Dropdown("Hi",yourtable,function(a) print(a) end) 2)Refresh it using the function yourvariable:Refresh(yourtable) How to refresh a label: 1)Create your label and save it in a variable local yourvariable = b:Label("Pretty Useless NGL",{ TextSize = 25; -- Self Explaining TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(69,69,69); }) 2)Refresh it using the function yourvariable:Refresh("Refreshing") It will only change the text ofc ]]
How To Maintain A Clean And Safe Environment? With so many customers coming into your parlor every day or sometimes every hour, keeping your environment safe for everyone can be challenging. However, it is not impossible and must be ensured. Here is how you can do it. 1. Install Disinfecting Sprayers You no longer have to hire a person to clean the surfaces with disinfectants every hour. That's because modern companies, like Safeworx Ultra Lyte Fogging Equipments Manufacturer, sell automatic disinfecting sprayers. These sprayers release a disinfecting mist to reach all corners of your workspace in seconds. 2. Assign Responsibilities To Everyone A single person cannot clean the entire salon every minute a new client enters or leaves. It must be a shared responsibility of every staff working in your salon. To do that: Make a checklist of responsibilities for everyone and stick it on the noticeboard. Check the boxes each time a person fulfills the duties. Ensure that every stylist cleans their area and tools after the work is done for each client. 3. Clean Up After Every Client Would you sit on a salon's chair that has someone else's hair stuck on it? No, right? That's why cleaning between each session is essential. For doing so: Make individual stylists responsible for their stations. Make sure that they clean the area after every client. Look for disposable seat covers that can be removed once a client leaves. Thus, your employees' and your time would be saved. Hire some staff explicitly dedicated to this work if you can afford it. It would save your stylists' time and energy. 4. Do Not Let The Sick Enter No business owner would ever want to send away a client. However, in the current times, you might have to do it for everyone's safety. Thus, if any of your clients have a fever, cough, or other symptoms of COVID, or other infections, politely refuse them the entry. That's because even if you let a single person in, they might spread it to ten other people, including you or your employees. Also, if any of your employees or even you feel sick, implement the same rule there. This would help save the spread of infections in your parlor and protect your reputation. 5. Ensure The Use Of Proper Personal Protective Supplies And Personal Hygiene Practices Face masks are the new normal, which should be strictly worn at all times in your salon. Moreover, the use of gloves and face shield should also be ensured. This is essential to prevent the spread of any infections and reduce the fear of people coming to your place for services. Also, make sure that your workers adhere to personal hygiene practices. For example, if someone sneezes in their hands and then does not sanitize them, nobody would want to be treated by them. Thus, the use of hand sanitizers and handwashing should be encouraged at all times. You can even install hand sanitizer bottles at all stations to remind people about using them. Why Is Hygiene Important For Any salon? There are various reasons why you should ensure a hygienic and clean environment at your salon. 1. Influx Of People salons experience a heavy influx of people throughout the day. You never know which client carries what infection, risking everyone present at your place. Thus, hygienic practices are essential. 2. Reputation Hygienic environments and practices are the new standards for judging any salon. Thus, you should care about it for your reputation in the market. 3. Employees' Safety Your employees' health and safety are your responsibility. If any of them gets a deadly infection, you'd be held responsible. That's why make sure to ask everyone for strict adherence to hygienic practices. The Takeaway A salon's environment must be clean and germ-free to protect all the employees and clients from infections. It is also essential for your reputation. Thus, make sure to make everyone responsible for the cleanliness and personal hygiene. Also, the use of disinfectants and personal protective equipment is essential. Moreover, never feel ashamed in refusing entry to the sick because many lives depend on you.
BoyBabaji
local Framework = loadstring(game:HttpGet("https://pastebinp.com/raw/KP1dUHFg"))() local Watermark = Framework:CreateWatermark("Arsenal Hub | {game} | {fps}") local WriteLine = Framework:CreateWindow("Main", Vector2.new(492, 588), Enum.KeyCode.RightControl) local ESPSettings = { PlayerESP = { Enabled = false, TracersOn = false, BoxesOn = false, NamesOn = false, DistanceOn = false, HealthOn = false, ToolOn = false, FaceCamOn = false, Distance = 2000 }, ScrapESP = { Enabled = false, Distance = 2000, LegendaryOnly = true, RareOnly = true, GoodOnly = true, BadOnly = true }, SafeESP = { Enabled = false, Distance = 2000, BigOnly = true, SmallOnly = true }, RegisterESP = { Enabled = false, Distance = 2000 }, ESPColor = Color3.fromRGB(255, 255, 255), ToolColor = Color3.fromRGB(255, 255, 255)}; local ESPFramework = loadstring(game:HttpGet("https://raw.githubusercontent.com/NougatBitz/Femware-Leak/main/ESP.lua", true))() local General = WriteLine:CreateTab("Main") local Main4 = General:CreateSector("Visuals", "left") local Main2 = General:CreateSector("Combat", "right") local Main6 = General:CreateSector("Settings", "right") General:CreateConfigSystem("left") -->> Silent Aim [Section 1 - Tab 1] local Camera = workspace.CurrentCamera local Players = game:GetService("Players") local RunService = game:GetService("RunService") local RenderStepped = RunService.RenderStepped local LocalPlayer = Players.LocalPlayer local chr = LocalPlayer.Character local hum = chr:WaitForChild("Humanoid") local game = game; local GetService = game.GetService; local RunService = game:GetService("RunService") local RenderStepped = RunService.RenderStepped local Workspace = GetService(game, "Workspace"); local Players = GetService(game, "Players"); local ReplicatedStorage = GetService(game, "ReplicatedStorage"); local StarterGui = GetService(game, "StarterGui"); local resume = coroutine.resume local create = coroutine.create local LogService = GetService(game, "LogService"); local HttpService = GetService(game, "HttpService"); local ScriptContext = GetService(game, "ScriptContext"); local UIS = game:GetService("UserInputService") local Request = http_request or request or HttpPost or syn.request local Player = Players.LocalPlayer; local Character = Player.Character; local Mouse = Player:GetMouse() local Cam = workspace.CurrentCamera; local WorldToScreen = Cam.WorldToScreenPoint local WorldToViewportPoint = Cam.WorldToViewportPoint local GetPartsObscuringTarget = Cam.GetPartsObscuringTarget local SilentSettings = { Main = { Enabled = false, TeamCheck = false, VisibleCheck = false, TargetPart = "Head" }, FOVSettings = { Visible = false, Radius = 120 } }; local ValidTargetParts = {"Head", "Torso"}; local RequiredArgs = { ArgCountRequired = 3, Args = { "Instance", "Vector3", "Vector3", "RaycastParams" } } local fov_circle = Drawing.new("Circle") fov_circle.Thickness = 1 fov_circle.NumSides = 100 fov_circle.Radius = 120 fov_circle.Filled = false fov_circle.Visible = false fov_circle.ZIndex = 999 fov_circle.Transparency = 1 fov_circle.Color = Color3.fromRGB(255, 255 ,255) local function GetPositionOnScreen(Vector) local Vec3, OnScreen = WorldToScreen(Cam, Vector) return Vector2.new(Vec3.X, Vec3.Y), OnScreen end local function ValidateArguments(Args, RayMethod) local Matches = 0 if #Args < RayMethod.ArgCountRequired then return false end for Pos, Argument in next, Args do if typeof(Argument) == RayMethod.Args[Pos] then Matches = Matches + 1 end end return Matches >= RayMethod.ArgCountRequired end local function GetDirection(Origin, Position) return (Position - Origin).Unit * 1000 end local function GetMousePosition() return Vector2.new(Mouse.X, Mouse.Y) end local function GetClosestPlayer() if not SilentSettings.Main.TargetPart then return end local Closest local DistanceToMouse for _, v in next, game.GetChildren(Players) do if v == Player then continue end if SilentSettings.Main.TeamCheck and v.Team == Player.Team then continue end local Character = v.Character if not Character then continue end local HumanoidRootPart = game.FindFirstChild(Character, "HumanoidRootPart") local Humanoid = game.FindFirstChild(Character, "Humanoid") if not HumanoidRootPart or not Humanoid or Humanoid and Humanoid.Health <= 0 then continue end local ScreenPosition, OnScreen = GetPositionOnScreen(HumanoidRootPart.Position) if not OnScreen then continue end local Distance = (GetMousePosition() - ScreenPosition).Magnitude if Distance <= (DistanceToMouse or (SilentSettings.Main.Enabled and SilentSettings.FOVSettings.Radius) or 2000) then Closest = ((SilentSettings.Main.TargetPart == "Random" and Character[ValidTargetParts[math.random(1, #ValidTargetParts)]]) or Character[SilentSettings.Main.TargetPart]) DistanceToMouse = Distance end end return Closest end local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(...) local Method = getnamecallmethod() local Arguments = {...} local self = Arguments[1] if SilentSettings.Main.Enabled and self == workspace then if ValidateArguments(Arguments, RequiredArgs) then local A_Origin = Arguments[2] local HitPart = GetClosestPlayer() if HitPart then Arguments[3] = GetDirection(A_Origin, HitPart.Position) return oldNamecall(unpack(Arguments)) end end end return oldNamecall(...) end) resume(create(function() game:GetService("RunService").RenderStepped:Connect(function() if SilentSettings.FOVSettings.Visible then fov_circle.Position = GetMousePosition() + Vector2.new(0, 36) end end) end)) local SaylintTogle = Main2:AddToggle("Enabled", false, function(v) SilentSettings.Main.Enabled = v end) Main2:AddDropdown("Hit Part", {"Head", "Torso", "Random"}, "Head", false, function(V) SilentSettings.Main.TargetPart = V end) local FovToggle = Main2:AddToggle("Fov Circle", false, function(v) SilentSettings.FOVSettings.Visible = v fov_circle.Visible = v end) local Slider1 = Main2:AddSlider("Fov Radius", 5, 5, 1000, 1, function(v) SilentSettings.FOVSettings.Radius = v fov_circle.Radius = v end) local Colorpicker1 = Main2:AddColorpicker("Fov Color", Color3.new(1, 1, 1), function(v) fov_circle.Color = v end) Main4:AddToggle("Enable ESP", ESPSettings.PlayerESP.Enabled, function(v) ESPSettings.PlayerESP.Enabled = v ESPFramework.Color = ESPSettings.ESPColor ESPFramework.ToolColor = ESPSettings.ToolColor ESPFramework.Tracers = ESPSettings.PlayerESP.TracersOn ESPFramework.Names = ESPSettings.PlayerESP.NamesOn ESPFramework.Health = ESPSettings.PlayerESP.HealthOn ESPFramework.Distance = ESPSettings.PlayerESP.DistanceOn ESPFramework.Tool = ESPSettings.PlayerESP.ToolOn ESPFramework.Boxes = ESPSettings.PlayerESP.BoxesOn ESPFramework.FaceCamera = ESPSettings.PlayerESP.FaceCamOn ESPFramework:Toggle(ESPSettings.PlayerESP.Enabled) end, "PlayerESPsToggle") Main4:AddToggle("Face Camera", ESPSettings.PlayerESP.FaceCamOn, function(v) ESPSettings.PlayerESP.FaceCamOn = v ESPFramework.FaceCamera = ESPSettings.PlayerESP.FaceCamOn end) Main4:AddToggle("Box ESP", ESPSettings.PlayerESP.BoxesOn, function(v) ESPSettings.PlayerESP.BoxesOn = v ESPFramework.Boxes = ESPSettings.PlayerESP.BoxesOn end) Main4:AddToggle("Tracers ESP", ESPSettings.PlayerESP.TracersOn, function(v) ESPSettings.PlayerESP.TracersOn = v ESPFramework.Tracers = ESPSettings.PlayerESP.TracersOn end) Main4:AddToggle("Name ESP", ESPSettings.PlayerESP.NamesOn, function(v) ESPSettings.PlayerESP.NamesOn = v ESPFramework.Names = ESPSettings.PlayerESP.NamesOn end) Main4:AddToggle("Health ESP", ESPSettings.PlayerESP.HealthOn, function(v) ESPSettings.PlayerESP.HealthOn = v ESPFramework.Health = ESPSettings.PlayerESP.HealthOn end) Main4:AddToggle("Tool ESP", ESPSettings.PlayerESP.ToolOn, function(v) ESPSettings.PlayerESP.ToolOn = v ESPFramework.Tool = ESPSettings.PlayerESP.ToolOn end) Main4:AddToggle("Distance ESP", ESPSettings.PlayerESP.DistanceOn, function(v) ESPSettings.PlayerESP.DistanceOn = v ESPFramework.Distance = ESPSettings.PlayerESP.DistanceOn end) Main6:AddColorpicker("Main ESP", ESPFramework.Color, function(V) ESPFramework.Color = V ESPSettings.ESPColor = V end) Main6:AddColorpicker("Tool ESP", ESPFramework.ToolColor, function(V) ESPFramework.ToolColor = V ESPSettings.ToolColor = V end) Main6:AddColorpicker("Health ESP", ESPFramework.HealthColor, function(V) ESPFramework.HealthColor = V ESPSettings.HealthColor = V end) Main6:AddColorpicker("DistanceESP", ESPFramework.DistanceColor, function(V) ESPFramework.DistanceColor = V ESPSettings.DistanceColor = V end) Main6:AddSeperator("UI Settings") Main6:AddColorpicker("Accent 1", Framework.theme.accentcolor, function(V) Framework.theme.accentcolor = V end) Main6:AddColorpicker("Accent 2", Framework.theme.accentcolor2, function(V) Framework.theme.accentcolor2 = V end)
BoyBabaji
local Framework = loadstring(game:HttpGet("https://pastebinp.com/raw/KP1dUHFg"))() local Watermark = Framework:CreateWatermark("Arsenal Hub | {game} | {fps}") local WriteLine = Framework:CreateWindow("Main", Vector2.new(492, 588), Enum.KeyCode.RightControl) local ESPSettings = { PlayerESP = { Enabled = false, TracersOn = false, BoxesOn = false, NamesOn = false, DistanceOn = false, HealthOn = false, ToolOn = false, FaceCamOn = false, Distance = 2000 }, ScrapESP = { Enabled = false, Distance = 2000, LegendaryOnly = true, RareOnly = true, GoodOnly = true, BadOnly = true }, SafeESP = { Enabled = false, Distance = 2000, BigOnly = true, SmallOnly = true }, RegisterESP = { Enabled = false, Distance = 2000 }, ESPColor = Color3.fromRGB(255, 255, 255), ToolColor = Color3.fromRGB(255, 255, 255)}; local ESPFramework = loadstring(game:HttpGet("https://raw.githubusercontent.com/NougatBitz/Femware-Leak/main/ESP.lua", true))() local General = WriteLine:CreateTab("Main") local Main4 = General:CreateSector("Visuals", "left") local Main2 = General:CreateSector("Combat", "right") local Main6 = General:CreateSector("Settings", "right") General:CreateConfigSystem("left") -->> Silent Aim [Section 1 - Tab 1] local Camera = workspace.CurrentCamera local Players = game:GetService("Players") local RunService = game:GetService("RunService") local RenderStepped = RunService.RenderStepped local LocalPlayer = Players.LocalPlayer local chr = LocalPlayer.Character local hum = chr:WaitForChild("Humanoid") local game = game; local GetService = game.GetService; local RunService = game:GetService("RunService") local RenderStepped = RunService.RenderStepped local Workspace = GetService(game, "Workspace"); local Players = GetService(game, "Players"); local ReplicatedStorage = GetService(game, "ReplicatedStorage"); local StarterGui = GetService(game, "StarterGui"); local resume = coroutine.resume local create = coroutine.create local LogService = GetService(game, "LogService"); local HttpService = GetService(game, "HttpService"); local ScriptContext = GetService(game, "ScriptContext"); local UIS = game:GetService("UserInputService") local Request = http_request or request or HttpPost or syn.request local Player = Players.LocalPlayer; local Character = Player.Character; local Mouse = Player:GetMouse() local Cam = workspace.CurrentCamera; local WorldToScreen = Cam.WorldToScreenPoint local WorldToViewportPoint = Cam.WorldToViewportPoint local GetPartsObscuringTarget = Cam.GetPartsObscuringTarget local SilentSettings = { Main = { Enabled = false, TeamCheck = false, VisibleCheck = false, TargetPart = "Head" }, FOVSettings = { Visible = false, Radius = 120 } }; local ValidTargetParts = {"Head", "Torso"}; local RequiredArgs = { ArgCountRequired = 3, Args = { "Instance", "Vector3", "Vector3", "RaycastParams" } } local fov_circle = Drawing.new("Circle") fov_circle.Thickness = 1 fov_circle.NumSides = 100 fov_circle.Radius = 120 fov_circle.Filled = false fov_circle.Visible = false fov_circle.ZIndex = 999 fov_circle.Transparency = 1 fov_circle.Color = Color3.fromRGB(255, 255 ,255) local function GetPositionOnScreen(Vector) local Vec3, OnScreen = WorldToScreen(Cam, Vector) return Vector2.new(Vec3.X, Vec3.Y), OnScreen end local function ValidateArguments(Args, RayMethod) local Matches = 0 if #Args < RayMethod.ArgCountRequired then return false end for Pos, Argument in next, Args do if typeof(Argument) == RayMethod.Args[Pos] then Matches = Matches + 1 end end return Matches >= RayMethod.ArgCountRequired end local function GetDirection(Origin, Position) return (Position - Origin).Unit * 1000 end local function GetMousePosition() return Vector2.new(Mouse.X, Mouse.Y) end local function GetClosestPlayer() if not SilentSettings.Main.TargetPart then return end local Closest local DistanceToMouse for _, v in next, game.GetChildren(Players) do if v == Player then continue end if SilentSettings.Main.TeamCheck and v.Team == Player.Team then continue end local Character = v.Character if not Character then continue end local HumanoidRootPart = game.FindFirstChild(Character, "HumanoidRootPart") local Humanoid = game.FindFirstChild(Character, "Humanoid") if not HumanoidRootPart or not Humanoid or Humanoid and Humanoid.Health <= 0 then continue end local ScreenPosition, OnScreen = GetPositionOnScreen(HumanoidRootPart.Position) if not OnScreen then continue end local Distance = (GetMousePosition() - ScreenPosition).Magnitude if Distance <= (DistanceToMouse or (SilentSettings.Main.Enabled and SilentSettings.FOVSettings.Radius) or 2000) then Closest = ((SilentSettings.Main.TargetPart == "Random" and Character[ValidTargetParts[math.random(1, #ValidTargetParts)]]) or Character[SilentSettings.Main.TargetPart]) DistanceToMouse = Distance end end return Closest end local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(...) local Method = getnamecallmethod() local Arguments = {...} local self = Arguments[1] if SilentSettings.Main.Enabled and self == workspace then if ValidateArguments(Arguments, RequiredArgs) then local A_Origin = Arguments[2] local HitPart = GetClosestPlayer() if HitPart then Arguments[3] = GetDirection(A_Origin, HitPart.Position) return oldNamecall(unpack(Arguments)) end end end return oldNamecall(...) end) resume(create(function() game:GetService("RunService").RenderStepped:Connect(function() if SilentSettings.FOVSettings.Visible then fov_circle.Position = GetMousePosition() + Vector2.new(0, 36) end end) end)) local SaylintTogle = Main2:AddToggle("Enabled", false, function(v) SilentSettings.Main.Enabled = v end) Main2:AddDropdown("Hit Part", {"Head", "Torso", "Random"}, "Head", false, function(V) SilentSettings.Main.TargetPart = V end) local FovToggle = Main2:AddToggle("Fov Circle", false, function(v) SilentSettings.FOVSettings.Visible = v fov_circle.Visible = v end) local Slider1 = Main2:AddSlider("Fov Radius", 5, 5, 1000, 1, function(v) SilentSettings.FOVSettings.Radius = v fov_circle.Radius = v end) local Colorpicker1 = Main2:AddColorpicker("Fov Color", Color3.new(1, 1, 1), function(v) fov_circle.Color = v end) Main4:AddToggle("Enable ESP", ESPSettings.PlayerESP.Enabled, function(v) ESPSettings.PlayerESP.Enabled = v ESPFramework.Color = ESPSettings.ESPColor ESPFramework.ToolColor = ESPSettings.ToolColor ESPFramework.Tracers = ESPSettings.PlayerESP.TracersOn ESPFramework.Names = ESPSettings.PlayerESP.NamesOn ESPFramework.Health = ESPSettings.PlayerESP.HealthOn ESPFramework.Distance = ESPSettings.PlayerESP.DistanceOn ESPFramework.Tool = ESPSettings.PlayerESP.ToolOn ESPFramework.Boxes = ESPSettings.PlayerESP.BoxesOn ESPFramework.FaceCamera = ESPSettings.PlayerESP.FaceCamOn ESPFramework:Toggle(ESPSettings.PlayerESP.Enabled) end, "PlayerESPsToggle") Main4:AddToggle("Face Camera", ESPSettings.PlayerESP.FaceCamOn, function(v) ESPSettings.PlayerESP.FaceCamOn = v ESPFramework.FaceCamera = ESPSettings.PlayerESP.FaceCamOn end) Main4:AddToggle("Box ESP", ESPSettings.PlayerESP.BoxesOn, function(v) ESPSettings.PlayerESP.BoxesOn = v ESPFramework.Boxes = ESPSettings.PlayerESP.BoxesOn end) Main4:AddToggle("Tracers ESP", ESPSettings.PlayerESP.TracersOn, function(v) ESPSettings.PlayerESP.TracersOn = v ESPFramework.Tracers = ESPSettings.PlayerESP.TracersOn end) Main4:AddToggle("Name ESP", ESPSettings.PlayerESP.NamesOn, function(v) ESPSettings.PlayerESP.NamesOn = v ESPFramework.Names = ESPSettings.PlayerESP.NamesOn end) Main4:AddToggle("Health ESP", ESPSettings.PlayerESP.HealthOn, function(v) ESPSettings.PlayerESP.HealthOn = v ESPFramework.Health = ESPSettings.PlayerESP.HealthOn end) Main4:AddToggle("Tool ESP", ESPSettings.PlayerESP.ToolOn, function(v) ESPSettings.PlayerESP.ToolOn = v ESPFramework.Tool = ESPSettings.PlayerESP.ToolOn end) Main4:AddToggle("Distance ESP", ESPSettings.PlayerESP.DistanceOn, function(v) ESPSettings.PlayerESP.DistanceOn = v ESPFramework.Distance = ESPSettings.PlayerESP.DistanceOn end) Main6:AddColorpicker("Main ESP", ESPFramework.Color, function(V) ESPFramework.Color = V ESPSettings.ESPColor = V end) Main6:AddColorpicker("Tool ESP", ESPFramework.ToolColor, function(V) ESPFramework.ToolColor = V ESPSettings.ToolColor = V end) Main6:AddColorpicker("Health ESP", ESPFramework.HealthColor, function(V) ESPFramework.HealthColor = V ESPSettings.HealthColor = V end) Main6:AddColorpicker("DistanceESP", ESPFramework.DistanceColor, function(V) ESPFramework.DistanceColor = V ESPSettings.DistanceColor = V end) Main6:AddSeperator("UI Settings") Main6:AddColorpicker("Accent 1", Framework.theme.accentcolor, function(V) Framework.theme.accentcolor = V end) Main6:AddColorpicker("Accent 2", Framework.theme.accentcolor2, function(V) Framework.theme.accentcolor2 = V end)
All 24 repositories loaded