Found 3,831 repositories(showing 30)
DiligentGraphics
A modern cross-platform low-level graphics library and rendering framework
zauonlok
A shader-based software renderer written from scratch in C89
eshengsky
基于 Node.js 的开源个人博客系统,采用 Nuxt + Vue + TypeScript 技术栈。
IBDecodable
A linter tool for Interface Builder
derkreature
Light probe generation and BRDF authoring for physically based shading.
Soulghost
iblessing is an iOS security exploiting toolkit, it mainly includes application information gathering, static analysis and dynamic analysis. It can be used for reverse engineering, binary analysis and vulnerability mining.
Ershany
3D C/C++ Game Engine - Created By Brady Jessup
PiXeL16
Localize your views directly in Interface Builder with IBLocalizable
JoshuaSenouf
Rendering Engine using C++ and OpenGL
Staok
月更或者年更。志在做一个纯粹的、包含软硬件的、功率涵盖从小到大的 方案,查阅 n^2 的各方资料,对 BLDC&PMSM 进行一个大综合、大整理,查阅、比较和整理 大量的 网络教程、大厂手册、开源解决方案,在这里形成 原理和解决方案 的打通式介绍。
yxgeee
[ECCV-2020 (spotlight)] Self-supervising Fine-grained Region Similarities for Large-scale Image Localization. 🌏 PyTorch open-source toolbox for image-based localization (place recognition).
zonemeen
🔥 基于Vue、Node.js(Express)、MongoDB搭建的个人博客blog&后台管理系统admin,承接项目+解决疑难杂症,联系微信:zonemeen
gnipbao
🖋 iblog=issues blog 欢迎订阅(watch👀) 收藏(star)
skaarj1989
An experimental game engine.
KhronosGroup
Sampler to create the glTF sample environments
rtarun9
DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:
shengxinjing
Learn blockchain by building one in node.js
stripe2933
Blazingly fast Vulkan glTF Viewer
skaarj1989
OpenGL Renderer w/ FrameGraph
AdamGrossTX
No description available
azer89
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
Real-Time Vulkan Renderer with features like PBR, IBL, and more.
jesperborgstrup
A Python implementation of Invertible Bloom Lookup Tables
dcernst
IBL course materials for an undergraduate first-semester abstract algebra course that emphasizes visualization.
int-brain-lab
IBL core shared libraries
michal-z
Graphics demo (DirectX 12, PBR, IBL, C++20 modules).
huailiang
基于OpenGL实现的渲染引擎
miriammiyagi
Quantifying Introgression via Branch Lengths
zashwood
Code to reproduce figures for "Mice alternate between discrete strategies during perceptual decision-making" from Ashwood, Roy, Stone, IBL, Churchland, Pouget and Pillow (2021)
gavinandresen
Invertible Bloom Lookup Table implementation in C++