Found 19 repositories(showing 19)
LingDong-
A new algorithm for retrieving topological skeleton as a set of polylines from binary images
danoli3
A Multithreaded Skeleton Ray Tracer designed to help you get started with start ray tracing, with fast rendering speed! This has been adapted around Sverre Kvaale's original wxWidgets Skeleton to enhance speed, look and functionality of the original framework. Skeleton based on and for Kevin Suffern's Textbook Ray Tracing from the Ground Up.
visiophone
Experiments with Skeleton Tracing by Lingdong Huang
MatrixPeckham
Ray tracer program, originally a java port of Ray Tracing from the Ground Up books skeleton tracer
zavx0z
No description available
florian-drawitsch
Python package for scientific analysis and manipulation of webKnossos skeleton tracings
rabbitism
No description available
cabezabuque
Very simple skeleton for a ray tracing engine.
n1ckfg
Skeleton tracing example adapted from @LingDong
lorenzoPatras
Application that tracks the skeleton using kinect sensor
Darianopolis
Basic skeletons for ray tracing on the CPU in OpenGL
gbryant
Image tracing application skeleton in wxWidgets
No description available
readysloth
Skeleton project for my ebpf tracing needs
niiicolas
Policy-Based Skeleton Tracing for Retinal Blood Vessels
victordiogouf
Human skeleton bones visualization on the web with rasterization or ray tracing.
azatian
package to analyze directionality and branching patterns of skeletons made from tracing EM/XNH data on WebKnossos
brenaut1u
A two student project consisting in coding a 3D modeler in C++ based on sphere cones, using ray tracing for rendering. The modeler allows deformation of the different parts of the skeleton, and includes inverse kinematics.
Pixeldweller
🍒 TrAcerola — breakpoint-driven, automatic method tracing and JUnit 5 + Mockito test skeleton generation. Pause execution, trigger TrAcerola, and instantly get a ready-to-edit test case with auto-detected mocks for all @ Autowired / @ Inject dependencies. Designed to accelerate debugging and test writing by utilizing real runtime context.
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