Found 114 repositories(showing 30)
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
malayli
SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks
pal1000
Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage
NcStudios
Action to enable running Vulkan apps on GitHub runners
rayanht
A differential testing tool targeting SPIRV based on structured fuzzing techniques
No description available
jakoch
Precompiled libraries for the software rasterizers Mesa's LLVMpipe and Google's Swiftshader for Windows. Builds are used by https://github.com/jakoch/install-vulkan-sdk-action
A set of scripts for building SwiftShader for the GraphicsFuzz project
troyguo
SwiftShader CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs
grafana
Chromium container image used with Synthetic Monitoring
directfb2
DirectFB wiki
Precompiled SwiftShader binaries for Windows and Linux
lineage-rpi
No description available
QtSkia
No description available
directfb2
CPU-based implementation of OpenGL ES and EGL for DirectFB platform
remote-android
No description available
pdfrod
A Dockerfile to build SwiftShader
muhittincamdali
🎨 30+ custom Metal shaders as SwiftUI view modifiers
mosra
Various CI jobs for building Magnum and its dependencies.
lualiliu
Based on the SwiftShader of the AetherSX2 Desktop released.
cubesky
No description available
longde123
No description available
EddyGun
No description available
webrogue-runtime
SwiftShader build automation. Made for Webrogue
swiftshader-regres
No description available
wgslsmith
No description available
Voltern
No description available
nikitalita
No description available
jhollingworth
Demonstrates potential bug in Swiftshader when overlaying images with transparency
JuliaBinaryWrappers
No description available