Found 499 repositories(showing 30)
OleguerCanal
KTH Artificial Intelligence (DD2380) final project VRP implemented in IP, PDDL and RL
owencqueen
"Adaptive Cruise Control for a Hybrid Vehicle with Deep Policy Gradients". Final project for ECE 517/414 Reinforcement Learning.
giangbang
Final project for the AIT-3007 course
Srivatsan-Srinivasan
This repository will be used to share all documents related to CS282 RL in Healthcare Final Project.
ToooooooT
RL final project
Girish-Krishnan
ECE 276C Final Project: Mobile manipulation around obstacles using MPC and Vision-Based RL
corbyrosset
RL final project
gvanwalsen
Based on the following MATLAB examples: "Train DQN Agent with LSTM Network to Control House Heating System" and "House Heating System". Additional guidance taken from the paper “Demonstration of Intelligent HVAC Load Management With Deep Reinforcement Learning: Real-World Experience of Machine Learning in Demand Control" by Du, et. al. 2022.
marcovsuri-org
Final Project #2 for Honors Computer Science. New RL Clock by Marco Suri, Dylan Pan, Austin Reid, Avish Kumar, and Michael DiLallo
udaygirish
RBE 595 RL Project - Quadrotor on Airsim with RL and Vision
lucas-schuermann
DDPG+HER with demonstration RL grasping experiments for CS6731 final project
4GeeksAcademy
No description available
NTU-RL2025-02
Repository for RL final project
AddieFoote
An empirical study of goal-conditioned RL
Mbaez97
No description available
micchang002
NTU-RL-Course Final Project 2024
huangzhengxiang
This is the final project for Reinforcement Learning (RL)
This project uses Reinforcement Learning to teach an agent to drive by itself and learn from its observations so that it can maximize the reward(180+ lines)
psyourluck
+ These codes reproduces a project rejected by ICML using RL to learn a pivot in simplex method, it's a final project for the Algorithms in Large Data in PKU
Our project focuses on the problem of generating synthetic levels of a game such that the levels can be used to learn an optimal policy for playing the game. Given a few pre-existing game levels we want to use deep generative models (like GANs) to generate new additional game levels. We will then train an RL agent on these levels to learn a generalized policy of playing the game. Our hypothesis is that training the agent with the additional levels will lead to an optimal policy that performs better than the policy learned from the few pre-existing levels. Our final objective is to learn such a generative model, train an RL agent with the generated levels and test its performance on a set of unseen game levels.
adityaras
RL Final Project :
ankitcshah14
Final Year Project on Inventory management system using RL
kangjehun
KAIST CS672 RL Final Project
kskrueger
No description available
PolevanovaIrina
No description available
Tsmorz
Vision-based Control for Fixed-wing UAVs
Polixide
No description available
tqi2
Solve maze problem using Deep Q Learning
Ravi-Raghavan
Final Project for Reinforcement Learning Course
Polixide
A custom reinforcement learning environment in Webots features an autonomous vehicle on a fixed track with randomized obstacles. SAC and PPO are used for training, with Uniform Domain Randomization to enhance generalization. Results show improved stability, efficiency, and robustness, supporting sim-to-real transfer.