Found 19,704 repositories(showing 30)
shadps4-emu
PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Tencent
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
k4yt3x
A machine learning-based video super resolution and frame interpolation framework. Est. Hack the Valley II, 2018.
RPCS3
PlayStation 3 emulator and debugger
doitsujin
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
bkaradzic
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
gfx-rs
A cross-platform, safe, pure-Rust graphics API.
AaronFeng753
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
alibaba
MNN: A blazing-fast, lightweight inference engine battle-tested by Alibaba, powering high-performance on-device LLMs and Edge AI.
tracel-ai
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
apache
Open Machine Learning Compiler Framework
SaschaWillems
C++ examples for the Vulkan graphics API
baldurk
RenderDoc is a stand-alone graphics debugging tool.
stenzek
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
cocos
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
xenia-project
Xbox 360 Emulator Research Project
flightlessmango
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.
stride3d
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
turanszkij
3D engine with modern graphics
BoomingTech
Piccolo (formerly Pilot) – mini game engine for games104
KhronosGroup
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
ConfettiFX
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
gfx-rs
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
LWJGL
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
KhronosGroup
One stop solution for all Vulkan samples
shader-slang
Making it easier to work with shaders
mosra
Lightweight and modular C++11 graphics middleware for games and data visualization