Found 19,692 repositories(showing 30)
shadps4-emu
PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Tencent
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
k4yt3x
A machine learning-based video super resolution and frame interpolation framework. Est. Hack the Valley II, 2018.
RPCS3
PlayStation 3 emulator and debugger
doitsujin
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
bkaradzic
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
gfx-rs
A cross-platform, safe, pure-Rust graphics API.
AaronFeng753
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
alibaba
MNN: A blazing-fast, lightweight inference engine battle-tested by Alibaba, powering high-performance on-device LLMs and Edge AI.
tracel-ai
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
apache
Open Machine Learning Compiler Framework
SaschaWillems
C++ examples for the Vulkan graphics API
baldurk
RenderDoc is a stand-alone graphics debugging tool.
stenzek
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
cocos
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
xenia-project
Xbox 360 Emulator Research Project
flightlessmango
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.
stride3d
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
turanszkij
3D engine with modern graphics
BoomingTech
Piccolo (formerly Pilot) – mini game engine for games104
KhronosGroup
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
ConfettiFX
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
gfx-rs
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
LWJGL
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
shader-slang
Making it easier to work with shaders
KhronosGroup
One stop solution for all Vulkan samples
mosra
Lightweight and modular C++11 graphics middleware for games and data visualization